// EditList1Dlg.cpp : implementation file
//
#include "stdafx.h"
#include "utsampleabout.h"
#include "EditList1.h"
#include "EditList1Dlg.h"
#include <afxpriv.h> // for WM_KICKIDLE
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CEditList1Dlg dialog
CEditList1Dlg::CEditList1Dlg(CWnd* pParent /*=NULL*/)
: CDialog(CEditList1Dlg::IDD, pParent),
m_EditListCtrl(COXEditList::TBPHorizontalTopLeft,
FALSE /* bAllowDuplicates */, TRUE /* bOrderedList */)
{
//{{AFX_DATA_INIT(CEditList1Dlg)
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CEditList1Dlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CEditList1Dlg)
DDX_Control(pDX, IDC_CONTEXT_LIST, m_EditListCtrl);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CEditList1Dlg, CDialog)
//{{AFX_MSG_MAP(CEditList1Dlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEditList1Dlg message handlers
BOOL CEditList1Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
VERIFY(m_ContextImageSmall.Create(IDB_IMAGELIST,16,0,RGB(255,0,255)));
m_ContextImageSmall.SetBkColor(GetSysColor(COLOR_WINDOW));
// ... Associate the image lists with the context list
m_EditListCtrl.SetImageList(&m_ContextImageSmall, LVSIL_SMALL);
// Add the necessary rows
TCHAR sBuffer[20];
// Insert the item
for (int j = 0; j < 10 ; j++)
{
wsprintf(sBuffer, _T("ListItem %i"), j + 1);
m_EditListCtrl.InsertItem(j, sBuffer, 1);
}
m_EditListCtrl.SetFlatToolbar( TRUE );
// ... Set focus to the control
m_EditListCtrl.SetFocus();
return FALSE; // return TRUE unless you set the focus to a control
}
void CEditList1Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CUTSampleAboutDlg dlgAbout(IDR_MAINFRAME,ID_DESCRIPTION_FILE);
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CEditList1Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CEditList1Dlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
BOOL CEditList1Dlg::OnCommand(WPARAM wParam, LPARAM lParam)
{
if ((wParam == IDOK) && (::GetFocus() == m_EditListCtrl.m_hWnd))
{
// User pressed ENTER while the list of contexts has focus
// Normally this would activate the default button (IDOK)
// We change this into editing the current item of the context list
ASSERT(CWnd::GetFocus() == &m_EditListCtrl);
m_EditListCtrl.EditNewItem();
// We processed the message ourselves and will not pass on to base class implementation
return TRUE;
}
return CDialog::OnCommand(wParam, lParam);
}
LRESULT CEditList1Dlg::OnKickIdle(WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(wParam);
UNREFERENCED_PARAMETER(lParam);
ASSERT(wParam == MSGF_DIALOGBOX);
BOOL bContinueIdle = TRUE;
// Update our controls
// ConditionalDisable();
// Update the context list
m_EditListCtrl.OnIdle();
return bContinueIdle;
}
void CEditList1Dlg::OnOK()
{
// TODO: Add extra validation here
CDialog::OnOK();
}