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The Ultimate Grid Home Page

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14 Sep 2013CPOL10 min read 4.6M   81.9K   418  
The Ultimate Grid is now Open Source
/***********************************************************
Ultimate Grid Demo - DAO Query
// This software along with its related components, documentation and files ("The Libraries")
// is � 1994-2007 The Code Project (1612916 Ontario Limited) and use of The Libraries is
// governed by a software license agreement ("Agreement").  Copies of the Agreement are
// available at The Code Project (www.codeproject.com), as part of the package you downloaded
// to obtain this file, or directly from our office.  For a copy of the license governing
// this software, you may contact us at legalaffairs@codeproject.com, or by calling 416-849-8900.
************************************************************/

#include "stdafx.h"

#include "mycug.h"
#include "ugdao.h"

#include "dao2.h"
#include "dao2Dlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDao2App

BEGIN_MESSAGE_MAP(CDao2App, CWinApp)
	//{{AFX_MSG_MAP(CDao2App)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDao2App construction

CDao2App::CDao2App()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CDao2App object

CDao2App theApp;

/////////////////////////////////////////////////////////////////////////////
// CDao2App initialization

BOOL CDao2App::InitInstance()
{
	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	AfxGetModuleState()->m_dwVersion = 0x0601;

	CDao2Dlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Web Developer
Canada Canada
In January 2005, David Cunningham and Chris Maunder created TheUltimateToolbox.com, a new group dedicated to the continued development, support and growth of Dundas Software’s award winning line of MFC, C++ and ActiveX control products.

Ultimate Grid for MFC, Ultimate Toolbox for MFC, and Ultimate TCP/IP have been stalwarts of C++/MFC development for a decade. Thousands of developers have used these products to speed their time to market, improve the quality of their finished products, and enhance the reliability and flexibility of their software.
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Written By
Software Developer (Senior)
Canada Canada
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