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Using Patterns to Reduce Compilation Dependencies in Large Scale C++ Project: Factory Pattern

, 31 May 2011
A discussion of some techniques which are useful to minimize the compilation time during development
PhysicalFactoryClient_Src.zip
PhysicalFactoryClient
PhysicalFactoryClient
PhysicalFactory.lib
PhysicalFactoryClient.vcxproj.filters
PhysicalFactoryClient.vcxproj.user
PhysicalFactory_Src.zip
PhysicalFactory
PhysicalFactory
PhysicalFactory.vcxproj.filters
PhysicalFactory.vcxproj.user
PhysicalFactory.vcxproj.vs10x
PhysicalNonFactoryClient_Src.zip
PhysicalNonFactoryClient
PhysicalNonFactoryClient
PhysicalNonFactory.lib
PhysicalNonFactoryClient.vcxproj.filters
PhysicalNonFactoryClient.vcxproj.user
PhysicalNonFactoryClient.vcxproj.vs10x
PhysicalNonFactory_Src.zip
PhysicalNonFactory
PhysicalNonFactory
PhysicalNonFactory.vcxproj.filters
PhysicalNonFactory.vcxproj.user

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Zeeshan Amjad
Software Developer (Senior) Bloomberg LP
United States United States
Working as a Sr C++ Developer at Bloomberg LP

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