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Introducing BDDfy: the simplest BDD framework for .Net

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23 Sep 2013CPOL19 min read 51.4K   49  
This article is an introduction to installing and using bddify - a simple to use and extend BDD framework for .NET developers.
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            Causes the tolerance to be interpreted as a TimeSpan in milliseconds.
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        <member name="M:NUnit.Framework.Constraints.EqualityAdapter.For(System.Collections.IEqualityComparer)">
            <summary>
            Returns an EqualityAdapter that wraps an IEqualityComparer.
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        <member name="T:NUnit.Framework.Constraints.FloatingPointNumerics">
            <summary>Helper routines for working with floating point numbers</summary>
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              <para>
                If a comparison is allowed "2 ulps" of deviation, that means the values are
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                as low as 0.0000001 for small numbers or as high as 10.0 for large numbers.
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            </remarks>
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        <member name="M:NUnit.Framework.Constraints.FloatingPointNumerics.AreAlmostEqualUlps(System.Single,System.Single,System.Int32)">
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                This comparison will count how many possible floating point values are between
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                Implementation partially follows the code outlined here:
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            <summary>
            Creates a constraint specifying an expected TargetInvocationException
            </summary>
        </member>
        <member name="P:NUnit.Framework.Throws.ArgumentException">
            <summary>
            Creates a constraint specifying an expected TargetInvocationException
            </summary>
        </member>
        <member name="P:NUnit.Framework.Throws.InvalidOperationException">
            <summary>
            Creates a constraint specifying an expected TargetInvocationException
            </summary>
        </member>
        <member name="P:NUnit.Framework.Throws.Nothing">
            <summary>
            Creates a constraint specifying that no exception is thrown
            </summary>
        </member>
    </members>
</doc>

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