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Some Unfriendly, Annoying Balls on the Desktop

, 3 Oct 2007
Some unfriendly, annoying balls on the desktop bouncing around and trying to catch the cursor - a mix of GDI+, transparent forms and bit of AI
namespace Replicator
	partial class Robot
		/// <summary>
		/// Erforderliche Designervariable.
		/// </summary>
		private System.ComponentModel.IContainer components = null;

		/// <summary>
		/// Verwendete Ressourcen bereinigen.
		/// </summary>
		/// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
		protected override void Dispose(bool disposing)
			if (disposing && (components != null))

		#region Vom Windows Form-Designer generierter Code

		/// <summary>
		/// Erforderliche Methode für die Designerunterstützung.
		/// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
		/// </summary>
		private void InitializeComponent()
			// Robot
			this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
			this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
			this.BackColor = System.Drawing.Color.Magenta;
			this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
			this.ClientSize = new System.Drawing.Size(40, 40);
			this.ControlBox = false;
			this.ForeColor = System.Drawing.Color.Magenta;
			this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
			this.MaximizeBox = false;
			this.MaximumSize = new System.Drawing.Size(40, 40);
			this.MinimizeBox = false;
			this.MinimumSize = new System.Drawing.Size(40, 40);
			this.Name = "Robot";
			this.ShowIcon = false;
			this.ShowInTaskbar = false;
			this.Text = "Robot";
			this.TopMost = true;
			this.TransparencyKey = System.Drawing.Color.Magenta;
			this.Paint += new System.Windows.Forms.PaintEventHandler(this.Robot_Paint);
			this.MouseClick += new System.Windows.Forms.MouseEventHandler(this.Robot_MouseClick);
			this.Shown += new System.EventHandler(this.Robot_Shown);



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