Click here to Skip to main content
15,880,608 members
Articles / Programming Languages / C#

Introducing the LinFu Framework, Part III: LinFu.Delegates-Lambda Arguments & Universal Event Handling

Rate me:
Please Sign up or sign in to vote.
4.90/5 (27 votes)
12 Nov 2007LGPL313 min read 55.5K   707   43  
A library for currying delegates and for handling any event fired from any object instance
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using Simple.IoC.Loaders.Interfaces;

namespace Simple.IoC.Loaders
{
    public class LoadPluginStrategy : ILoadStrategy
    {
        private ILoadStrategy _strategy;
        public LoadPluginStrategy() {}
        public LoadPluginStrategy(ILoadStrategy innerStrategy)
        {
            _strategy = innerStrategy;
        }
        #region ILoadStrategy Members

        public void ProcessLoadedTypes(IContainer hostContainer, List<Type> loadedTypes)
        {
            #region Scan for plugins
            List<IContainerPlugin> plugins = new List<IContainerPlugin>();
            foreach(Type current in loadedTypes)
            {
                if (current == null || !current.IsDefined(typeof(ContainerPluginAttribute), true))
                    continue;

                // Each plugin must have a default constructor
                ConstructorInfo defaultConstructor = current.GetConstructor(new Type[0]);
                if (defaultConstructor == null)
                    continue;

                IContainerPlugin plugin = Activator.CreateInstance(current) as IContainerPlugin;
                if (plugin == null)
                    continue;

                plugins.Add(plugin);
            }
            #endregion                       
            
            // Signal the beginning of the load
            plugins.ForEach(delegate(IContainerPlugin currentPlugin)
                                {
                                    currentPlugin.BeginLoad(hostContainer);
                                });

            if (_strategy != null)
                _strategy.ProcessLoadedTypes(hostContainer, loadedTypes);
            
            // Signal the end of the load
            plugins.ForEach(delegate(IContainerPlugin currentPlugin)
                                {
                                    currentPlugin.EndLoad(hostContainer);
                                });
        }

        #endregion
    }
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The GNU Lesser General Public License (LGPLv3)


Written By
Software Developer (Senior) Readify
Australia Australia
This member has not yet provided a Biography. Assume it's interesting and varied, and probably something to do with programming.

Comments and Discussions