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Easy Rendering with XNA Inside a Windows Form

, 16 Nov 2007 CPOL
This article shows an easy way to render 2D or 3D graphics in a Windows Form using XNA, keeping all the Windows features and controls
article_demo.zip
XNAWinForms.exe
Microsoft.Xna.Framework.dll
article_src.zip
XNAWinForms
bin
Release
Microsoft.Xna.Framework.dll
XNAWinForms.exe
XNAWinForms.pdb
Properties
Settings.settings
XNAWinForms.suo

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Inaki Ayucar
Software Developer (Senior)
Spain Spain
Inaki Ayucar is a Microsoft MVP in DirectX/XNA, and a software engineer involved in development since his first Spectrum 48k, in the year 1987. He is the founder and chief developer of The Simax Project (www.simaxvirt.com) and is very interested in DirectX/XNA, physics, game development, simulation, C++ and C#.
 
His blog is: http://graphicdna.blogspot.com
 
To contact Inaki: iayucar@simax.es

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