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Double Buffering in a Win32 API Program

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5 Mar 2012CPOL4 min read 59.8K   2.8K   23  
An article describing how to do animations by using buffers
// stdafx.h : Includedatei f�r Standardsystem-Includedateien,
// oder projektspezifische Includedateien, die h�ufig benutzt, aber
// in unregelm��igen Abst�nden ge�ndert werden.
//

#pragma once


#define WIN32_LEAN_AND_MEAN		// Selten verwendete Teile der Windows-Header nicht einbinden
// Windows-Headerdateien:
#include <windows.h>
// C RunTime-Headerdateien
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>
//ADDITIONAL HEADERS
#include "Bitmap_OP.h"

// TODO: Verweisen Sie hier auf zus�tzliche Header, die Ihr Programm erfordert

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Austria Austria
I try to be a behavioral scientist who uses his programming 'skills' to solve problems arising in the field of nonverbal communication.

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