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// AxShadeButton.cpp : Implementation of CAxShadeButtonApp and DLL registration.
#include "stdafx.h"
#include "AxShadeButton.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
CAxShadeButtonApp NEAR theApp;
const GUID CDECL BASED_CODE _tlid =
{ 0xa4463185, 0x5324, 0x11d6, { 0xbb, 0x80, 0x44, 0x45, 0x53, 0x54, 0, 0 } };
const WORD _wVerMajor = 1;
const WORD _wVerMinor = 0;
////////////////////////////////////////////////////////////////////////////
// CAxShadeButtonApp::InitInstance - DLL initialization
BOOL CAxShadeButtonApp::InitInstance()
{
BOOL bInit = COleControlModule::InitInstance();
if (bInit)
{
// TODO: Add your own module initialization code here.
}
return bInit;
}
////////////////////////////////////////////////////////////////////////////
// CAxShadeButtonApp::ExitInstance - DLL termination
int CAxShadeButtonApp::ExitInstance()
{
// TODO: Add your own module termination code here.
return COleControlModule::ExitInstance();
}
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void)
{
AFX_MANAGE_STATE(_afxModuleAddrThis);
if (!AfxOleRegisterTypeLib(AfxGetInstanceHandle(), _tlid))
return ResultFromScode(SELFREG_E_TYPELIB);
if (!COleObjectFactoryEx::UpdateRegistryAll(TRUE))
return ResultFromScode(SELFREG_E_CLASS);
return NOERROR;
}
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void)
{
AFX_MANAGE_STATE(_afxModuleAddrThis);
if (!AfxOleUnregisterTypeLib(_tlid, _wVerMajor, _wVerMinor))
return ResultFromScode(SELFREG_E_TYPELIB);
if (!COleObjectFactoryEx::UpdateRegistryAll(FALSE))
return ResultFromScode(SELFREG_E_CLASS);
return NOERROR;
}
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