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Cool Owner Drawn Menus with Bitmaps - Version 3.03

, 28 Apr 2002 CPOL
This class implements an owner drawn menu class that mimics the menu style used in XP, Office and Visual C++
bcdialogmenu301.zip
BCDialogMenu301
BCDialogMenu.clw
BCDialogMenu.dsp
BCDialogMenu.dsw
BCDialogMenu.plg
BCDialogMenu.positions
BCMenu.startup
Release
BCDialogMenu.exe
res
BCDialogMenu.ico
Toolbar.bmp
toolbar1.bmp
bcdialogmenu303.zip
BCDialogMenu303
BCDialogMenu.clw
BCDialogMenu.dsp
BCDialogMenu.dsw
BCDialogMenu.opt
BCDialogMenu.plg
BCDialogMenu.positions
BCMenu.startup
Release
BCDialogMenu.exe
res
BCDialogMenu.ico
Toolbar.bmp
toolbar1.bmp
bcmenu25.zip
mymenu.aps
MYMENU.CLW
mymenu.dsp
MYMENU.DSW
MYMENU.opt
mymenu.plg
Release
mymenu.exe
RES
BMP00003.BMP
BMP00006.BMP
EDIT_COP.BMP
FILENEW.BMP
MYMENU.ICO
mymenuDoc.ico
NET.BMP
Toolbar.bmp
toolbar1.bmp
ZOOM.BMP
bcmenu261.zip
MYMENU.CLW
mymenu.dsp
MYMENU.DSW
Mymenu.opt
BMP00003.BMP
BMP00006.BMP
EDIT_COP.BMP
FILENEW.BMP
MYMENU.ICO
mymenuDoc.ico
NET.BMP
Toolbar.bmp
toolbar1.bmp
ZOOM.BMP
bcmenu300.zip
BCMenu
mymenu.aps
MYMENU.CLW
mymenu.dsp
MYMENU.DSW
MYMENU.OPT
mymenu.plg
MYMENU.positions
Mymenu2
Release
mymenu.exe
RES
Backup Archive.ico
BMP00003.BMP
BMP00006.BMP
EDIT_COP.BMP
FILENEW.BMP
MYMENU.ICO
mymenuDoc.ico
NET.BMP
test16.bmp
Toolbar.bmp
toolbar1.bmp
zoom.bmp
bcmenu301.zip
BCMenu301
MYMENU.CLW
mymenu.dsp
MYMENU.DSW
mymenu.plg
MYMENU.positions
Mymenu2
Release
mymenu.exe
RES
Backup Archive.ico
BMP00003.BMP
BMP00006.BMP
Copy of Toolbar.bmp
EDIT_COP.BMP
FILENEW.BMP
MYMENU.ICO
mymenuDoc.ico
NET.BMP
test16.bmp
Toolbar.bmp
toolbar1.bmp
zoom.bmp
bcmenu303.zip
BCMenu303
BCMenu.startup
mymenu.aps
MYMENU.CLW
mymenu.dsp
MYMENU.DSW
MYMENU.opt
mymenu.plg
MYMENU.positions
Mymenu2
Release
mymenu.exe
RES
Backup Archive.ico
BMP00003.BMP
BMP00006.BMP
Copy of Toolbar.bmp
EDIT_COP.BMP
FILENEW.BMP
MYMENU.ICO
mymenuDoc.ico
net.bmp
New.bmp
test16.bmp
Title.bmp
Toolbar.bmp
toolbar1.bmp
zoom.bmp
// BCDialogMenuDlg.cpp : implementation file
//

#include "stdafx.h"
#include "BCDialogMenu.h"
#include "BCDialogMenuDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CBCDialogMenuDlg dialog

CBCDialogMenuDlg::CBCDialogMenuDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CBCDialogMenuDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CBCDialogMenuDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CBCDialogMenuDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CBCDialogMenuDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CBCDialogMenuDlg, CDialog)
	//{{AFX_MSG_MAP(CBCDialogMenuDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_WM_MEASUREITEM()
	ON_WM_MENUCHAR()
	ON_WM_INITMENUPOPUP()
	ON_COMMAND(ID_ZOOM, OnZoom)
	ON_COMMAND(ID_EDIT_CUT, OnEditCut)
	ON_UPDATE_COMMAND_UI(ID_EDIT_CUT, OnUpdateEditCut)
	ON_WM_CLOSE()
	ON_COMMAND(ID_EDIT_COPY, OnEditCopy)
	ON_COMMAND(ID_EDIT_PASTE, OnEditPaste)
	ON_COMMAND(ID_DISABLE, OnDisable)
	ON_COMMAND(ID_ENABLE, OnEnable)
	ON_COMMAND(ID_FILE_CLOSE, OnFileClose)
	ON_COMMAND(ID_FILE_NEW, OnFileNew)
	ON_COMMAND(ID_FILE_OPEN, OnFileOpen)
	ON_COMMAND(ID_FILE_PRINT, OnFilePrint)
	ON_COMMAND(ID_FILE_SAVE, OnFileSave)
	ON_COMMAND(ID_HOMEPAGE, OnHomepage)
	ON_COMMAND(ID_TILE, OnTile)
	ON_COMMAND(ID_WINDOW_CASCADE, OnWindowCascade)
	ON_COMMAND(ID_WINDOW_NEW, OnWindowNew)
	ON_COMMAND(ID_WINDOW_TILE_HORZ, OnWindowTileHorz)
	ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
	ON_COMMAND(ID_APP_EXIT, OnAppExit)
	ON_UPDATE_COMMAND_UI(ID_ZOOM, OnUpdateZoom)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CBCDialogMenuDlg message handlers

BOOL CBCDialogMenuDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon

	editcheck=TRUE;
	
	FILE *fp=fopen(_T("BCMenu.startup"),"r");
	if(fp){
		int newstyle;
		if(fscanf(fp,"%d",&newstyle)==1){
			BCMenu::SetMenuDrawMode(newstyle);
		}
		fclose(fp);
	}

	m_menu.LoadMenu(IDR_MYTYPE);
	m_menu.LoadToolbar(IDR_MAINFRAME);
	m_menu.LoadToolbar(IDR_TOOLBAR);
	SetMenu(&m_menu);

	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CBCDialogMenuDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CBCDialogMenuDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CBCDialogMenuDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CBCDialogMenuDlg::OnMeasureItem(int nIDCtl, LPMEASUREITEMSTRUCT lpMeasureItemStruct) 
{
	BOOL setflag=FALSE;
	if(lpMeasureItemStruct->CtlType==ODT_MENU){
		if(IsMenu((HMENU)lpMeasureItemStruct->itemID)&&BCMenu::IsMenu((HMENU)lpMeasureItemStruct->itemID)){
			m_menu.MeasureItem(lpMeasureItemStruct);
			setflag=TRUE;
		}
	}
	if(!setflag)CDialog::OnMeasureItem(nIDCtl, lpMeasureItemStruct);
}

LRESULT CBCDialogMenuDlg::OnMenuChar(UINT nChar, UINT nFlags, CMenu* pMenu) 
{
	LRESULT lresult;
	if(BCMenu::IsMenu(pMenu))
		lresult=BCMenu::FindKeyboardShortcut(nChar, nFlags, pMenu);
	else
		lresult=CDialog::OnMenuChar(nChar, nFlags, pMenu);
	return(lresult);
}

void CBCDialogMenuDlg::OnInitMenuPopup(CMenu* pPopupMenu, UINT nIndex, BOOL bSysMenu) 
{
	CDialog::OnInitMenuPopup(pPopupMenu, nIndex, bSysMenu);
	OnUpdateFlush(pPopupMenu);
	
	if(!bSysMenu){
		if(BCMenu::IsMenu(pPopupMenu)) BCMenu::UpdateMenu(pPopupMenu);
	}
	
}

void CBCDialogMenuDlg::OnZoom() 
{
	int newstyle;
	int style=BCMenu::GetMenuDrawMode();
	if(style==BCMENU_DRAWMODE_ORIGINAL)newstyle=BCMENU_DRAWMODE_XP;
	else newstyle=BCMENU_DRAWMODE_ORIGINAL;
	FILE *fp=fopen(_T("BCMenu.startup"),"w");
	if(fp){
		fprintf(fp,"%d",newstyle);
		fclose(fp);
		MessageBox(_T("You must restart this application\nto see the different menu style"));
	}
}

void CBCDialogMenuDlg::OnEditCut() 
{
	editcheck=!editcheck;
	
}

void CBCDialogMenuDlg::OnUpdateEditCut(CCmdUI* pCmdUI) 
{
	pCmdUI->SetCheck(editcheck);
}

void CBCDialogMenuDlg::OnClose() 
{
	m_menu.DestroyMenu();	
	CDialog::OnClose();
}


void CBCDialogMenuDlg::OnUpdateFlush(CMenu *pMenu)
{
	ASSERT(pMenu != NULL);
	// check the enabled state of various menu items

	CCmdUI state;
	state.m_pMenu = pMenu;
	ASSERT(state.m_pOther == NULL);
	ASSERT(state.m_pParentMenu == NULL);

	// determine if menu is popup in top-level menu and set m_pOther to
	//  it if so (m_pParentMenu == NULL indicates that it is secondary popup)
	HMENU hParentMenu;
	if (AfxGetThreadState()->m_hTrackingMenu == pMenu->m_hMenu)
		state.m_pParentMenu = pMenu;    // parent == child for tracking popup
	else if ((hParentMenu = ::GetMenu(m_hWnd)) != NULL)
	{
		CWnd* pParent = GetTopLevelParent();
			// child windows don't have menus -- need to go to the top!
		if (pParent != NULL &&
			(hParentMenu = ::GetMenu(pParent->m_hWnd)) != NULL)
		{
			int nIndexMax = ::GetMenuItemCount(hParentMenu);
			for (int nIndex = 0; nIndex < nIndexMax; nIndex++)
			{
				if (::GetSubMenu(hParentMenu, nIndex) == pMenu->m_hMenu)
				{
					// when popup is found, m_pParentMenu is containing menu
					state.m_pParentMenu = CMenu::FromHandle(hParentMenu);
					break;
				}
			}
		}
	}

	state.m_nIndexMax = pMenu->GetMenuItemCount();
	for (state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax;
	  state.m_nIndex++)
	{
		state.m_nID = pMenu->GetMenuItemID(state.m_nIndex);
		if (state.m_nID == 0)
			continue; // menu separator or invalid cmd - ignore it

		ASSERT(state.m_pOther == NULL);
		ASSERT(state.m_pMenu != NULL);
		if (state.m_nID == (UINT)-1)
		{
			// possibly a popup menu, route to first item of that popup
			state.m_pSubMenu = pMenu->GetSubMenu(state.m_nIndex);
			if (state.m_pSubMenu == NULL ||
				(state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0 ||
				state.m_nID == (UINT)-1)
			{
				continue;       // first item of popup can't be routed to
			}
			state.DoUpdate(this, FALSE);    // popups are never auto disabled
		}
		else
		{
			// normal menu item
			// Auto enable/disable if frame window has 'm_bAutoMenuEnable'
			//    set and command is _not_ a system command.
			state.m_pSubMenu = NULL;
			state.DoUpdate(this, state.m_nID < 0xF000);
		}

		// adjust for menu deletions and additions
		UINT nCount = pMenu->GetMenuItemCount();
		if (nCount < state.m_nIndexMax)
		{
			state.m_nIndex -= (state.m_nIndexMax - nCount);
			while (state.m_nIndex < nCount &&
				pMenu->GetMenuItemID(state.m_nIndex) == state.m_nID)
			{
				state.m_nIndex++;
			}
		}
		state.m_nIndexMax = nCount;
	}
}

void CBCDialogMenuDlg::OnEditCopy() 
{
	// TODO: Add your command handler code here
	
}

void CBCDialogMenuDlg::OnEditPaste() 
{
	// TODO: Add your command handler code here
	
}

void CBCDialogMenuDlg::OnDisable() 
{
	// TODO: Add your command handler code here
	
}

void CBCDialogMenuDlg::OnEnable() 
{
	// TODO: Add your command handler code here
	
}

void CBCDialogMenuDlg::OnFileClose() 
{
	// TODO: Add your command handler code here
	
}

void CBCDialogMenuDlg::OnFileNew() 
{
	// TODO: Add your command handler code here
	
}

void CBCDialogMenuDlg::OnFileOpen() 
{
	// TODO: Add your command handler code here
	
}

void CBCDialogMenuDlg::OnFilePrint() 
{
	// TODO: Add your command handler code here
	
}

void CBCDialogMenuDlg::OnFileSave() 
{
	// TODO: Add your command handler code here
	
}

void CBCDialogMenuDlg::OnHomepage() 
{
	// TODO: Add your command handler code here
	
}

void CBCDialogMenuDlg::OnTile() 
{
	// TODO: Add your command handler code here
	
}

void CBCDialogMenuDlg::OnWindowCascade() 
{
	// TODO: Add your command handler code here
	
}

void CBCDialogMenuDlg::OnWindowNew() 
{
	// TODO: Add your command handler code here
	
}

void CBCDialogMenuDlg::OnWindowTileHorz() 
{
	// TODO: Add your command handler code here
	
}

void CBCDialogMenuDlg::OnAppAbout() 
{
	// TODO: Add your command handler code here
	
}

void CBCDialogMenuDlg::OnAppExit() 
{
	// TODO: Add your command handler code here
	
}

void CBCDialogMenuDlg::OnUpdateZoom(CCmdUI* pCmdUI) 
{
	if(BCMenu::GetMenuDrawMode()==BCMENU_DRAWMODE_XP)
		pCmdUI->SetText(_T("Change to Original Menu Style"));
	else 
		pCmdUI->SetText(_T("Change to XP Luna Menu Style"));
}

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About the Author

Brent Corkum
Web Developer
Canada Canada
I'm the senior software development manager for Rocscience Inc., a company specializing in geomechanics software. I have a PH.D in Civil Engineering, and have been programming since 1978. I've used more computers and languages then 2000 characters lets me list. Besides programming, I enjoy golfing, watching my 3 kids play sports, spending time with my wife, and watching plenty of hockey and football.

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