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using System;
using System.Collections.Generic;
using System.Text;
namespace SQLiteParser
{
public class SQLiteNameExpression : SQLiteExpression
{
private SQLiteNameExpression()
{
}
public SQLiteNameExpression(SQLiteObjectName name)
{
_name = name;
}
public SQLiteObjectName Name
{
get { return _name; }
set { _name = value; }
}
public override bool IsConstant(bool allowNull)
{
return false;
}
public override bool Equals(object obj)
{
if (obj == null)
return false;
SQLiteNameExpression dst = obj as SQLiteNameExpression;
if (dst == null)
return false;
if (!RefCompare.Compare(_name, dst._name))
return false;
return base.Equals(obj);
}
public override string ToString()
{
return _name.ToString();
}
public override object Clone()
{
SQLiteObjectName name = null;
if (_name != null)
name = (SQLiteObjectName)_name.Clone();
SQLiteNameExpression res = new SQLiteNameExpression();
res._name = name;
return res;
}
private SQLiteObjectName _name;
}
}
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My name is Liron Levi and I'm developing software for fun & profit for 15 years already.