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using System;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Windows;
using System.Windows.Controls;
namespace Pfz.WpfControls
{
/// <summary>
/// This grid considers columns widths (Auto is considered *), but also puts each element in the next cell automatically,
/// so you don't need to create many row definitions or to set Grid.Column and Grid.Row properties.
/// </summary>
public sealed class WrapGrid:
Panel
{
/// <summary>
/// Create a new WrapGrid instance.
/// </summary>
public WrapGrid()
{
_widths.CollectionChanged += (a, b) => InvalidateMeasure();
}
private ObservableCollection<GridLength> _widths = new ObservableCollection<GridLength>();
/// <summary>
/// Gets the Widths collection.
/// </summary>
[DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]
public ObservableCollection<GridLength> ColumnWidths
{
get
{
return _widths;
}
}
private double _rowHeight;
/// <summary>
/// Gets or sets the height of the rows.
/// 0 means auto. Negative values is like putting * in all rows.
/// </summary>
public double RowHeight
{
get
{
return _rowHeight;
}
set
{
if (value == _rowHeight)
return;
_rowHeight = value;
InvalidateMeasure();
}
}
/// <summary>
/// Measures the size of each child and its own.
/// </summary>
protected override Size MeasureOverride(Size availableSize)
{
if (Children.Count == 0)
return base.MeasureOverride(availableSize);
if (_rowHeight < 0)
return availableSize;
int columnCount = _widths.Count;
int rowCount = 1;
if (columnCount > 0)
rowCount = (Children.Count + columnCount - 1) / columnCount;
if (_rowHeight > 0)
return new Size(availableSize.Width, rowCount * _rowHeight);
double maxWidth = 0;
double maxHeight = 0;
if (columnCount == 0)
{
Size infiniteSize = new Size(availableSize.Width / Children.Count, availableSize.Height);
foreach(UIElement child in Children)
{
child.Measure(infiniteSize);
var desiredSize = child.DesiredSize;
maxHeight = Math.Max(desiredSize.Height, maxHeight);
maxWidth += desiredSize.Width;
}
}
else
{
double rowWidth = 0;
double[] widths;
double[] lefts;
_GetWidths(availableSize, columnCount, out widths, out lefts);
int columnIndex = 0;
foreach(UIElement child in Children)
{
child.Measure(new Size(widths[columnIndex], availableSize.Height));
var desiredSize = child.DesiredSize;
maxHeight = Math.Max(desiredSize.Height, maxHeight);
rowWidth += desiredSize.Width;
columnIndex++;
if (columnIndex == columnCount)
{
columnIndex = 0;
rowWidth = 0;
maxWidth = Math.Max(maxWidth, rowWidth);
}
}
}
return new Size(maxWidth, maxHeight * rowCount);
}
/// <summary>
/// Positions the children.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
var children = Children;
int childrenCount = children.Count;
if (childrenCount == 0)
return base.ArrangeOverride(finalSize);
int columnCount = _widths.Count;
if (columnCount == 0)
{
double lastLeft = 0;
double width = finalSize.Width/childrenCount;
foreach(UIElement child in children)
{
child.Arrange(new Rect(lastLeft, 0, width, finalSize.Height));
lastLeft += width;
}
}
else
{
double[] widths;
double[] lefts;
_GetWidths(finalSize, columnCount, out widths, out lefts);
double height = RowHeight;
if (height <= 0)
{
if (height < 0)
{
int totalLines = (childrenCount + columnCount - 1) / columnCount;
height = finalSize.Height / totalLines;
}
else
{
int columnIndex3 = 0;
foreach(UIElement child in children)
{
child.Measure(new Size(widths[columnIndex3], finalSize.Height));
height = Math.Max(child.DesiredSize.Height, height);
columnIndex3 ++;
if (columnIndex3 == columnCount)
columnIndex3 = 0;
}
}
}
int columnIndex2 = 0;
double lineTop = 0;
foreach(UIElement child in children)
{
Rect rect = new Rect(lefts[columnIndex2], lineTop, widths[columnIndex2], height);
child.Arrange(rect);
columnIndex2 ++;
if (columnIndex2 == columnCount)
{
columnIndex2 = 0;
lineTop += height;
}
}
}
return base.ArrangeOverride(finalSize);
}
private void _GetWidths(Size finalSize, int columnCount, out double[] widths, out double[] lefts)
{
double availableWidth = finalSize.Width;
double totalCalculated = 0;
foreach (var width in _widths)
{
if (width.IsAbsolute)
availableWidth -= width.Value;
else
totalCalculated += width.Value;
}
if (availableWidth < 0)
availableWidth = 0;
widths = new double[columnCount];
lefts = new double[columnCount];
double left = 0;
for (int columnIndex = 0; columnIndex < columnCount; columnIndex++)
{
var columnWidth = _widths[columnIndex];
double width;
if (columnWidth.IsAbsolute)
width = columnWidth.Value;
else
width = availableWidth * columnWidth.Value / totalCalculated;
widths[columnIndex] = width;
lefts[columnIndex] = left;
left += width;
}
}
}
}
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I started to program computers when I was 11 years old, as a hobbyist, programming in AMOS Basic and Blitz Basic for Amiga.
At 12 I had my first try with assembler, but it was too difficult at the time. Then, in the same year, I learned C and, after learning C, I was finally able to learn assembler (for Motorola 680x0).
Not sure, but probably between 12 and 13, I started to learn C++. I always programmed "in an object oriented way", but using function pointers instead of virtual methods.
At 15 I started to learn Pascal at school and to use Delphi. At 16 I started my first internship (using Delphi). At 18 I started to work professionally using C++ and since then I've developed my programming skills as a professional developer in C++ and C#, generally creating libraries that help other developers do their work easier, faster and with less errors.
Want more info or simply want to contact me?
Take a look at:
http://paulozemek.azurewebsites.net/
Or e-mail me at: paulozemek@outlook.com
Codeproject MVP 2012, 2015 & 2016
Microsoft MVP 2013-2014 (in October 2014 I started working at Microsoft, so I can't be a Microsoft MVP anymore).