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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Language.Lua
{
public class LuaNil : LuaValue
{
public static readonly LuaNil Nil = new LuaNil();
private LuaNil() { }
public override object Value
{
get { return null; }
}
public override string GetTypeCode()
{
return "nil";
}
public override bool GetBooleanValue()
{
return false;
}
public override string ToString()
{
return "nil";
}
}
}
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