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using System;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
namespace WindowHider
{
/// <summary>
/// Utility class for Serialization of Objects
/// </summary>
public class Serializer
{
/// <summary>
/// Serializes an object into a binary file
/// </summary>
/// <param name="Object">Object to be serialized</param>
/// <param name="FileName">File name to serialize object into</param>
public static void Serialize(object Object, string FileName)
{
//Get a binary formatter
BinaryFormatter bformatter = new BinaryFormatter();
//Open a file stream to a new serialization file
Stream stream = File.Open(FileName, FileMode.Create);
//Serialize the given object into the file
bformatter.Serialize(stream, Object);
//Close the file stream
stream.Close();
}
/// <summary>
/// Deserialize an object from a file
/// </summary>
/// <param name="FileName">File name to deserialize object from</param>
/// <returns>Deserialized Object (may require casting to desired type)</returns>
public static object Deserialize(string FileName)
{
//Get a binary formatter
BinaryFormatter bformatter = new BinaryFormatter();
//Open a file stream to the serialization file
Stream stream = File.Open(FileName, FileMode.Open);
//Deserialize the object from the file
object dObject = bformatter.Deserialize(stream);
//Close the file stream
stream.Close();
//return the deserialized object
return dObject;
}
}
}
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