Click here to Skip to main content
Click here to Skip to main content
Add your own
alternative version
Go to top

Signum Framework Tutorials Part 2 – Southwind Logic

, 15 Nov 2012
In this part, we will focus on writing business logic, LINQ queries and explain inheritance
Northwind.zip
Northwind.bak
SignumFramework2.0-src.zip
signumframework-signumframework-c6436e1
.gitignore
Local.testsettings
README.md
Signum.Engine
ClassDiagram1.cd
Connection
DynamicQuery
Engine
Linq
ExpressionVisitor
Meta
Properties
Schema
Schema.cd
SchemaBuilder
SignumFramework.pfx
Signum.Entities
Attributes.cd
Basics
ClassDiagram1.cd
Diagram.cd
DynamicQuery
Tokens
Patterns
Properties
Reflection
Services
SignumFramework.pfx
Signum.Framework.vsmdi
Signum.Test
ClassDiagram1.cd
LinqProvider
Properties
Settings.settings
Signum.Utilities
DataStructures
IntervalDictionaries
ExpressionTrees
Properties
Reflection
SignumFramework.pfx
Synchronization
Signum.Web
ButtonBar
ControllerAttributes
Facades
HtmlHelpers
JSRenderer
LineHelpers
Lines
Mappings
PortableAreas
Repositories
Properties
Signum
Content
Controllers
Images
asc.gif
calendar.png
desc.gif
lineButtons.gif
sign_error.gif
Models
Scripts
Views
Widgets
SignumFramework.pfx
TypeContext
Widgets
Signum.Windows
Basics
Controls
ColorUtils
Converters
DynamicQuery
EntityControls
Facades
Fluent
Images
admin.png
alert.png
calendar.png
cancel.png
close.png
entity.png
find.png
forbidden.png
newColumn.png
newFilter.png
note.png
ok.png
pin.png
reload.png
save.png
star.png
Localization
MarkupExtensions
Properties
SignumFramework.pfx
Themes
Utilities
Widgets
SignumFrameworkSetup
SignumFrameworkSetup.vdproj
logo.ico
signumFramework2.0.jpg
Snippets
DroidSansMono.ttf
RazorSingleFileGenerator.vsix
Signum.Fonts.vssettings
T4template
entity.snippet
entityWithName.snippet
expressionMethod.snippet
expressionMethodQuery.snippet
expressionProperty.snippet
field.snippet
fieldCreacion.snippet
fieldEuro.snippet
fieldInicioFin.snippet
fieldString.snippet
fiff.snippet
propiedad.snippet
tran.snippet
Template
EntityControlTemplate
MyTemplate.vstemplate
SignumEntityControl.zip
__TemplateIcon.ico
Template
MyTemplate.vstemplate
ProjectName.Entities
MyTemplate.vstemplate
Properties
__TemplateIcon.ico
ProjectName.Load
MyTemplate.vstemplate
Properties
Settings.settings
__TemplateIcon.ico
ProjectName.Logic
MyTemplate.vstemplate
Properties
__TemplateIcon.ico
ProjectName.Web
Code
Content
smoothness
images
ui-bg_flat_0_aaaaaa_40x100.png
ui-bg_flat_75_ffffff_40x100.png
ui-bg_glass_55_fbf9ee_1x400.png
ui-bg_glass_65_ffffff_1x400.png
ui-bg_glass_75_dadada_1x400.png
ui-bg_glass_75_e6e6e6_1x400.png
ui-bg_glass_95_fef1ec_1x400.png
ui-bg_highlight-soft_75_cccccc_1x100.png
ui-icons_222222_256x240.png
ui-icons_2e83ff_256x240.png
ui-icons_454545_256x240.png
ui-icons_888888_256x240.png
ui-icons_cd0a0a_256x240.png
Controllers
Global.asax
MyTemplate.vstemplate
Properties
Settings.settings
Scripts
ServerCapri.svc
Views
Capri
Home
Shared
__TemplateIcon.ico
favicon.ico
ProjectName.Windows
Controls
MyTemplate.vstemplate
Properties
Settings.settings
__TemplateIcon.ico
SignumFramework2ClientServer.zip
__TemplateIcon.ico
WizardProjectName
Test
Properties
Settings.settings
WizardProjectName
Isolated
Properties
SignumFramework.pfx
TraceAndTestImpact.testsettings
SignumFramework2Setup.zip
SignumFramework2Setup.msi
Southwind-Part2-Logic.zip
.gitignore
README.md
Southwind.vssscc
Southwind
Southwind.Entities
Properties
Southwind.Load
Properties
Settings.settings
Southwind.Logic
Properties
Southwind.Web
Code
Content
smoothness
images
ui-bg_flat_0_aaaaaa_40x100.png
ui-bg_flat_75_ffffff_40x100.png
ui-bg_glass_55_fbf9ee_1x400.png
ui-bg_glass_65_ffffff_1x400.png
ui-bg_glass_75_dadada_1x400.png
ui-bg_glass_75_e6e6e6_1x400.png
ui-bg_glass_95_fef1ec_1x400.png
ui-bg_highlight-soft_75_cccccc_1x100.png
ui-icons_222222_256x240.png
ui-icons_2e83ff_256x240.png
ui-icons_454545_256x240.png
ui-icons_888888_256x240.png
ui-icons_cd0a0a_256x240.png
Controllers
Global.asax
Properties
Settings.settings
Scripts
ServerSouthwind.svc
Views
Home
Shared
Southwind
favicon.ico
Southwind.Windows
Controls
Properties
Settings.settings
Southwind.zip
Southwind.bak
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.1
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace Signum.Entities.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    public class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Signum.Entities.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to ({0} as {1}).
        /// </summary>
        public static string _0As1 {
            get {
                return ResourceManager.GetString("_0As1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {{0}} does not have a valid {0} format.
        /// </summary>
        public static string _0DoesNotHaveAValid0Format {
            get {
                return ResourceManager.GetString("_0DoesNotHaveAValid0Format", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {{0}} has more than {0} decimal places.
        /// </summary>
        public static string _0HasMoreThan0DecimalPlaces {
            get {
                return ResourceManager.GetString("_0HasMoreThan0DecimalPlaces", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} has no correct format.
        /// </summary>
        public static string _0HasNoCorrectFormat {
            get {
                return ResourceManager.GetString("_0HasNoCorrectFormat", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {{0}} has some repeated elements: {0}.
        /// </summary>
        public static string _0HasSomeRepeatedElements0 {
            get {
                return ResourceManager.GetString("_0HasSomeRepeatedElements0", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {{0}} has to be {0} {1}.
        /// </summary>
        public static string _0HasToBe0Than1 {
            get {
                return ResourceManager.GetString("_0HasToBe0Than1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {{0}} Has to be between {0} and {1}.
        /// </summary>
        public static string _0HasToBeBetween0And1 {
            get {
                return ResourceManager.GetString("_0HasToBeBetween0And1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} has to be lowercase.
        /// </summary>
        public static string _0HasToBeLowercase {
            get {
                return ResourceManager.GetString("_0HasToBeLowercase", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} has to be uppercase.
        /// </summary>
        public static string _0HasToBeUppercase {
            get {
                return ResourceManager.GetString("_0HasToBeUppercase", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} is necessary.
        /// </summary>
        public static string _0IsNecessary {
            get {
                return ResourceManager.GetString("_0IsNecessary", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} is necessary on state {1}.
        /// </summary>
        public static string _0IsNecessaryOnState1 {
            get {
                return ResourceManager.GetString("_0IsNecessaryOnState1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} is not allowed.
        /// </summary>
        public static string _0IsNotAllowed {
            get {
                return ResourceManager.GetString("_0IsNotAllowed", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} is not allowed on state {1}.
        /// </summary>
        public static string _0IsNotAllowedOnState1 {
            get {
                return ResourceManager.GetString("_0IsNotAllowedOnState1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &apos;{0}&apos; is not a valid identifier.
        /// </summary>
        public static string _0IsNotAValidIdentifier {
            get {
                return ResourceManager.GetString("_0IsNotAValidIdentifier", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} is not set.
        /// </summary>
        public static string _0IsNotSet {
            get {
                return ResourceManager.GetString("_0IsNotSet", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to  and .
        /// </summary>
        public static string And {
            get {
                return ResourceManager.GetString("And", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to As {0}.
        /// </summary>
        public static string As0 {
            get {
                return ResourceManager.GetString("As0", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Attempt to modify locked entity {0}.
        /// </summary>
        public static string AttemptToModifyLockedEntity0 {
            get {
                return ResourceManager.GetString("AttemptToModifyLockedEntity0", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to be .
        /// </summary>
        public static string Be {
            get {
                return ResourceManager.GetString("Be", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to be between {0} and {1}.
        /// </summary>
        public static string BeBetween0And1 {
            get {
                return ResourceManager.GetString("BeBetween0And1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to be not null.
        /// </summary>
        public static string BeNotNull {
            get {
                return ResourceManager.GetString("BeNotNull", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Column {0} not found.
        /// </summary>
        public static string Column0NotFound {
            get {
                return ResourceManager.GetString("Column0NotFound", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to distinct to.
        /// </summary>
        public static string ComparisonType_DistinctTo {
            get {
                return ResourceManager.GetString("ComparisonType_DistinctTo", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to equal to.
        /// </summary>
        public static string ComparisonType_EqualTo {
            get {
                return ResourceManager.GetString("ComparisonType_EqualTo", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to greater than.
        /// </summary>
        public static string ComparisonType_GreaterThan {
            get {
                return ResourceManager.GetString("ComparisonType_GreaterThan", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to greater than or equal.
        /// </summary>
        public static string ComparisonType_GreaterThanOrEqual {
            get {
                return ResourceManager.GetString("ComparisonType_GreaterThanOrEqual", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to less than.
        /// </summary>
        public static string ComparisonType_LessThan {
            get {
                return ResourceManager.GetString("ComparisonType_LessThan", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to less than or equal.
        /// </summary>
        public static string ComparisonType_LessThanOrEqual {
            get {
                return ResourceManager.GetString("ComparisonType_LessThanOrEqual", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to [Count].
        /// </summary>
        public static string Count {
            get {
                return ResourceManager.GetString("Count", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Date.
        /// </summary>
        public static string Date {
            get {
                return ResourceManager.GetString("Date", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Day.
        /// </summary>
        public static string Day {
            get {
                return ResourceManager.GetString("Day", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to file name.
        /// </summary>
        public static string FileName {
            get {
                return ResourceManager.GetString("FileName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to contains.
        /// </summary>
        public static string FilterOperation_Contains {
            get {
                return ResourceManager.GetString("FilterOperation_Contains", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to distinct to.
        /// </summary>
        public static string FilterOperation_DistinctTo {
            get {
                return ResourceManager.GetString("FilterOperation_DistinctTo", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to ends with.
        /// </summary>
        public static string FilterOperation_EndsWith {
            get {
                return ResourceManager.GetString("FilterOperation_EndsWith", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to equal to.
        /// </summary>
        public static string FilterOperation_EqualTo {
            get {
                return ResourceManager.GetString("FilterOperation_EqualTo", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to greater than.
        /// </summary>
        public static string FilterOperation_GreaterThan {
            get {
                return ResourceManager.GetString("FilterOperation_GreaterThan", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to greater than or equal.
        /// </summary>
        public static string FilterOperation_GreaterThanOrEqual {
            get {
                return ResourceManager.GetString("FilterOperation_GreaterThanOrEqual", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to less than.
        /// </summary>
        public static string FilterOperation_LessThan {
            get {
                return ResourceManager.GetString("FilterOperation_LessThan", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to less than or equal.
        /// </summary>
        public static string FilterOperation_LessThanOrEqual {
            get {
                return ResourceManager.GetString("FilterOperation_LessThanOrEqual", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to like.
        /// </summary>
        public static string FilterOperation_Like {
            get {
                return ResourceManager.GetString("FilterOperation_Like", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to starts with.
        /// </summary>
        public static string FilterOperation_StartsWith {
            get {
                return ResourceManager.GetString("FilterOperation_StartsWith", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to have {0} decimals.
        /// </summary>
        public static string Have0Decimals {
            get {
                return ResourceManager.GetString("Have0Decimals", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to have a number of elements {0} {1}.
        /// </summary>
        public static string HaveANumberOfElements01 {
            get {
                return ResourceManager.GetString("HaveANumberOfElements01", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to have a precision of .
        /// </summary>
        public static string HaveAPrecisionOf {
            get {
                return ResourceManager.GetString("HaveAPrecisionOf", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to have between {0} and {1} characters.
        /// </summary>
        public static string HaveBetween0And1Characters {
            get {
                return ResourceManager.GetString("HaveBetween0And1Characters", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to have maximun {0} characters.
        /// </summary>
        public static string HaveMaximun0Characters {
            get {
                return ResourceManager.GetString("HaveMaximun0Characters", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to have minimum {0} characters.
        /// </summary>
        public static string HaveMinimum0Characters {
            get {
                return ResourceManager.GetString("HaveMinimum0Characters", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to have no repeated elements.
        /// </summary>
        public static string HaveNoRepeatedElements {
            get {
                return ResourceManager.GetString("HaveNoRepeatedElements", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to have a valid {0} format.
        /// </summary>
        public static string HaveValid0Format {
            get {
                return ResourceManager.GetString("HaveValid0Format", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hour.
        /// </summary>
        public static string Hour {
            get {
                return ResourceManager.GetString("Hour", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Text.
        /// </summary>
        public static string IdentifiableEntity_ToStr {
            get {
                return ResourceManager.GetString("IdentifiableEntity_ToStr", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Id not valid.
        /// </summary>
        public static string IdNotValid {
            get {
                return ResourceManager.GetString("IdNotValid", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Allow Change.
        /// </summary>
        public static string ImmutableEntity_AllowChange {
            get {
                return ResourceManager.GetString("ImmutableEntity_AllowChange", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Invalid Format.
        /// </summary>
        public static string InvalidFormat {
            get {
                return ResourceManager.GetString("InvalidFormat", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Locked.
        /// </summary>
        public static string LockeableEntity_Locked {
            get {
                return ResourceManager.GetString("LockeableEntity_Locked", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to lowercase.
        /// </summary>
        public static string Lowercase {
            get {
                return ResourceManager.GetString("Lowercase", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Millisecond.
        /// </summary>
        public static string Millisecond {
            get {
                return ResourceManager.GetString("Millisecond", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Minute.
        /// </summary>
        public static string Minute {
            get {
                return ResourceManager.GetString("Minute", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Month.
        /// </summary>
        public static string Month {
            get {
                return ResourceManager.GetString("Month", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Month Start .
        /// </summary>
        public static string MonthStart {
            get {
                return ResourceManager.GetString("MonthStart", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to More than one column named {0}.
        /// </summary>
        public static string MoreThanOneColumnNamed0 {
            get {
                return ResourceManager.GetString("MoreThanOneColumnNamed0", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to More than one token with key {0} found on {1}.
        /// </summary>
        public static string MoreThanOneTokenWithKey0FoundOn1 {
            get {
                return ResourceManager.GetString("MoreThanOneTokenWithKey0FoundOn1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to New.
        /// </summary>
        public static string New {
            get {
                return ResourceManager.GetString("New", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to  of .
        /// </summary>
        public static string Of {
            get {
                return ResourceManager.GetString("Of", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to or be null.
        /// </summary>
        public static string OrBeNull {
            get {
                return ResourceManager.GetString("OrBeNull", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Second.
        /// </summary>
        public static string Second {
            get {
                return ResourceManager.GetString("Second", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to State {0} not registered in StateValidator.
        /// </summary>
        public static string State0NotRegisteredInStateValidator {
            get {
                return ResourceManager.GetString("State0NotRegisteredInStateValidator", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Telephone.
        /// </summary>
        public static string Telephone {
            get {
                return ResourceManager.GetString("Telephone", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The lenght of {{0}} has to be equal to {0}.
        /// </summary>
        public static string TheLenghtOf0HasToBeEqualTo0 {
            get {
                return ResourceManager.GetString("TheLenghtOf0HasToBeEqualTo0", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The length of {{0}} has to be greater than or equal to {0}.
        /// </summary>
        public static string TheLengthOf0HasToBeGreaterOrEqualTo0 {
            get {
                return ResourceManager.GetString("TheLengthOf0HasToBeGreaterOrEqualTo0", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The length of {{0}} has to be less than or equal to {0}.
        /// </summary>
        public static string TheLengthOf0HasToBeLesserOrEqualTo0 {
            get {
                return ResourceManager.GetString("TheLengthOf0HasToBeLesserOrEqualTo0", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The number of elements of {{0}} has to be {0} {1}.
        /// </summary>
        public static string TheNumberOfElementsOf0HasToBe01 {
            get {
                return ResourceManager.GetString("TheNumberOfElementsOf0HasToBe01", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Token {0} not compatible with {1}.
        /// </summary>
        public static string Token0NotCompatibleWith1 {
            get {
                return ResourceManager.GetString("Token0NotCompatibleWith1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Type not found.
        /// </summary>
        public static string TypeNotFound {
            get {
                return ResourceManager.GetString("TypeNotFound", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to uppercase.
        /// </summary>
        public static string Uppercase {
            get {
                return ResourceManager.GetString("Uppercase", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Year.
        /// </summary>
        public static string Year {
            get {
                return ResourceManager.GetString("Year", resourceCulture);
            }
        }
    }
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The GNU Lesser General Public License (LGPLv3)

Share

About the Author

Olmo del Corral
Software Developer (Senior) Signum Software
Spain Spain
I'm Computer Scientist, one of the founders of Signum Software, and the lead developer behind Signum Framework.
 
www.signumframework.com
 
I love programming in C#, Linq, Compilers, Algorithms, Functional Programming, Computer Graphics, Maths...

| Advertise | Privacy | Mobile
Web04 | 2.8.140926.1 | Last Updated 15 Nov 2012
Article Copyright 2011 by Olmo del Corral
Everything else Copyright © CodeProject, 1999-2014
Terms of Service
Layout: fixed | fluid