//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Russian resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_RUS)
#ifdef _WIN32
LANGUAGE LANG_RUSSIAN, SUBLANG_DEFAULT
#pragma code_page(1251)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE MOVEABLE PURE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE MOVEABLE PURE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE MOVEABLE PURE
BEGIN
"#define _AFX_NO_SPLITTER_RESOURCES\r\n"
"#define _AFX_NO_OLE_RESOURCES\r\n"
"#define _AFX_NO_TRACKER_RESOURCES\r\n"
"#define _AFX_NO_PROPERTY_RESOURCES\r\n"
"\r\n"
"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
"#ifdef _WIN32\r\n"
"LANGUAGE 9, 1\r\n"
"#pragma code_page(1252)\r\n"
"#endif //_WIN32\r\n"
"#include ""res\\GLViews.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
"#include ""afxres.rc"" // Standard components\r\n"
"#endif\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // Russian resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME ICON DISCARDABLE "res\\GLViews.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
IDR_MAINFRAME MENU DISCARDABLE
BEGIN
POPUP "&File"
BEGIN
MENUITEM "E&xit\tAtl+F4", ID_APP_EXIT
END
POPUP "&View"
BEGIN
MENUITEM "&Menu bar", ID_VIEW_MENUBAR
MENUITEM SEPARATOR
MENUITEM "GL View &0\tCtrl+0", ID_VIEW_BAR_CAM0
MENUITEM "GL View &1\tCtrl+1", ID_VIEW_BAR_CAM1
MENUITEM "&Object Hierarchy View\tCtrl+H", ID_VIEW_BAR_TREE
MENUITEM "&Help View\tF1", ID_VIEW_BAR_HELP
MENUITEM SEPARATOR
MENUITEM "&Status Bar", ID_VIEW_STATUS_BAR
END
POPUP "&Scene"
BEGIN
MENUITEM "&Animate\tCtrl+A", ID_ANIMATE
MENUITEM SEPARATOR
MENUITEM "Show Camera A&xes\tCtrl+X", ID_SHOW_CAMERAS
MENUITEM "Show &Mirror Surface\tCtrl+M", ID_SHOW_MIRROR
MENUITEM "Show &AVI Player Surface\tCtrl+N", ID_SHOW_AVI_PLAYER
MENUITEM "Show &Outer Objects\tCtrl+B", ID_SHOW_OUTER_OBJECTS
MENUITEM "Show &Text Objects\tCtrl+V", ID_SHOW_TEXT_OBJECTS
MENUITEM "Show &Cube Objects\tCtrl+C", ID_SHOW_CUBE_OBJECTS
MENUITEM "Show &Planet Objects\tCtrl+Z", ID_SHOW_PLANET_OBJECTS
MENUITEM SEPARATOR
MENUITEM "&Reset All Camera States", ID_RESET_CAMERAS
END
POPUP "&Navigation"
BEGIN
MENUITEM "Rotate Camera About &X Axis - Positive\tS",
ID_ROTATE_ABOUT_X0
MENUITEM "Rotate Camera About X &Axis - Negative\tW",
ID_ROTATE_ABOUT_X1
MENUITEM SEPARATOR
MENUITEM "Rotate Camera About &Y Axis - Positive\tD",
ID_ROTATE_ABOUT_Y0
MENUITEM "Rotate Camera About Y A&xis - Negative\tA",
ID_ROTATE_ABOUT_Y1
MENUITEM SEPARATOR
MENUITEM "Rotate Camera About &Z Axis - Positive\tE",
ID_ROTATE_ABOUT_Z0
MENUITEM "Rotate Camera About Z Ax&is - Negative\tQ",
ID_ROTATE_ABOUT_Z1
MENUITEM SEPARATOR
MENUITEM "Translate Camera By &X Axis - Positive\tRight Arrow",
ID_TRANSLATE_X0
MENUITEM "Translate Camera By X &Axis - Negative\tLeft Arrow",
ID_TRANSLATE_X1
MENUITEM SEPARATOR
MENUITEM "Translate Camera By &Y Axis - Positive\tShift + Up Arrow",
ID_TRANSLATE_Y0
MENUITEM "Translate Camera By Y A&xis - Negative\tShift + Down Arrow",
ID_TRANSLATE_Y1
MENUITEM SEPARATOR
MENUITEM "Translate Camera By &Z Axis - Positive\tDown Arrow",
ID_TRANSLATE_Z0
MENUITEM "Translate Camera By Z Ax&is - Negative\tUp Arrow",
ID_TRANSLATE_Z1
END
POPUP "&Camera"
BEGIN
MENUITEM "Select Camera &0\t0", ID_SELCAM0
MENUITEM "Select Camera &1\t1", ID_SELCAM1
MENUITEM "Select Camera &2\t2", ID_SELCAM2
MENUITEM "Select Camera &3\t3", ID_SELCAM3
MENUITEM "Select Camera &4\t4", ID_SELCAM4
MENUITEM "Select Camera &5\t5", ID_SELCAM5
MENUITEM "Select Camera &6\t6", ID_SELCAM6
MENUITEM "Select Camera &7\t7", ID_SELCAM7
MENUITEM "Select Camera &8\t8", ID_SELCAM8
MENUITEM "Select Camera &9\t9", ID_SELCAM9
MENUITEM SEPARATOR
MENUITEM "&Increase Camera FOV\tPlus", ID_CAM_FOV_INC
MENUITEM "&Decrease Camera FOV\tMinus", ID_CAM_FOV_DEC
END
POPUP "&Help"
BEGIN
MENUITEM "&Help View\tF1", ID_VIEW_BAR_HELP
MENUITEM "&About GLViews...", ID_APP_ABOUT
END
END
IDR_MENU_CAM_ROTATE MENU DISCARDABLE
BEGIN
POPUP "__POPUP__"
BEGIN
MENUITEM "Rotate Camera About &X Axis - Positive\tS",
ID_ROTATE_ABOUT_X0
MENUITEM "Rotate Camera About X &Axis - Negative\tW",
ID_ROTATE_ABOUT_X1
MENUITEM SEPARATOR
MENUITEM "Rotate Camera About &Y Axis - Positive\tD",
ID_ROTATE_ABOUT_Y0
MENUITEM "Rotate Camera About Y A&xis - Negative\tA",
ID_ROTATE_ABOUT_Y1
MENUITEM SEPARATOR
MENUITEM "Rotate Camera About &Z Axis - Positive\tE",
ID_ROTATE_ABOUT_Z0
MENUITEM "Rotate Camera About Z Ax&is - Negative\tQ",
ID_ROTATE_ABOUT_Z1
END
END
IDR_MENU_CAM_TRANSLATE MENU DISCARDABLE
BEGIN
POPUP "__POPUP__"
BEGIN
MENUITEM "Translate Camera By &X Axis - Positive\tRight Arrow",
ID_TRANSLATE_X0
MENUITEM "Translate Camera By X &Axis - Negative\tLeft Arrow",
ID_TRANSLATE_X1
MENUITEM SEPARATOR
MENUITEM "Translate Camera By &Y Axis - Positive\tShift + Up Arrow",
ID_TRANSLATE_Y0
MENUITEM "Translate Camera By Y A&xis - Negative\tShift + Down Arrow",
ID_TRANSLATE_Y1
MENUITEM SEPARATOR
MENUITEM "Translate Camera By &Z Axis - Positive\tDown Arrow",
ID_TRANSLATE_Z0
MENUITEM "Translate Camera By Z Ax&is - Negative\tUp Arrow",
ID_TRANSLATE_Z1
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Accelerator
//
IDR_MAINFRAME ACCELERATORS MOVEABLE PURE
BEGIN
"+", ID_CAM_FOV_INC, ASCII, NOINVERT
"-", ID_CAM_FOV_DEC, ASCII, NOINVERT
"0", ID_SELCAM0, VIRTKEY, NOINVERT
"0", ID_VIEW_BAR_CAM0, VIRTKEY, CONTROL, NOINVERT
"1", ID_SELCAM1, VIRTKEY, NOINVERT
"1", ID_VIEW_BAR_CAM1, VIRTKEY, CONTROL, NOINVERT
"2", ID_SELCAM2, VIRTKEY, NOINVERT
"3", ID_SELCAM3, VIRTKEY, NOINVERT
"4", ID_SELCAM4, VIRTKEY, NOINVERT
"5", ID_SELCAM5, VIRTKEY, NOINVERT
"6", ID_SELCAM6, VIRTKEY, NOINVERT
"7", ID_SELCAM7, VIRTKEY, NOINVERT
"8", ID_SELCAM8, VIRTKEY, NOINVERT
"9", ID_SELCAM9, VIRTKEY, NOINVERT
"=", ID_CAM_FOV_INC, ASCII, NOINVERT
"A", ID_ROTATE_ABOUT_Y1, VIRTKEY, NOINVERT
"A", ID_ANIMATE, VIRTKEY, CONTROL, NOINVERT
"B", ID_SHOW_OUTER_OBJECTS, VIRTKEY, CONTROL, NOINVERT
"C", ID_SHOW_CUBE_OBJECTS, VIRTKEY, CONTROL, NOINVERT
"D", ID_ROTATE_ABOUT_Y0, VIRTKEY, NOINVERT
"E", ID_ROTATE_ABOUT_Z0, VIRTKEY, NOINVERT
"H", ID_VIEW_BAR_TREE, VIRTKEY, CONTROL, NOINVERT
"M", ID_SHOW_MIRROR, VIRTKEY, CONTROL, NOINVERT
"N", ID_SHOW_AVI_PLAYER, VIRTKEY, CONTROL, NOINVERT
"Q", ID_ROTATE_ABOUT_Z1, VIRTKEY, NOINVERT
"S", ID_ROTATE_ABOUT_X0, VIRTKEY, NOINVERT
"V", ID_SHOW_TEXT_OBJECTS, VIRTKEY, CONTROL, NOINVERT
VK_ADD, ID_CAM_FOV_INC, VIRTKEY, NOINVERT
VK_DOWN, ID_TRANSLATE_Z0, VIRTKEY, NOINVERT
VK_DOWN, ID_TRANSLATE_Y1, VIRTKEY, SHIFT, NOINVERT
VK_F1, ID_VIEW_BAR_HELP, VIRTKEY, NOINVERT
VK_LEFT, ID_TRANSLATE_X1, VIRTKEY, NOINVERT
VK_RIGHT, ID_TRANSLATE_X0, VIRTKEY, NOINVERT
VK_SUBTRACT, ID_CAM_FOV_DEC, VIRTKEY, NOINVERT
VK_UP, ID_TRANSLATE_Z1, VIRTKEY, NOINVERT
VK_UP, ID_TRANSLATE_Y0, VIRTKEY, SHIFT, NOINVERT
"W", ID_ROTATE_ABOUT_X1, VIRTKEY, NOINVERT
"X", ID_SHOW_CAMERAS, VIRTKEY, CONTROL, NOINVERT
"Z", ID_SHOW_PLANET_OBJECTS, VIRTKEY, CONTROL, NOINVERT
"_", ID_CAM_FOV_DEC, ASCII, NOINVERT
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_ABOUTBOX DIALOG DISCARDABLE 0, 0, 223, 58
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "About GLViews"
FONT 8, "MS Sans Serif"
BEGIN
LTEXT "GLViews",IDC_STATIC,72,16,34,8,SS_NOPREFIX
DEFPUSHBUTTON "OK",IDOK,166,7,50,14,WS_GROUP
LTEXT "Copyright � 2001-2004 FOSS Software, Inc.",IDC_STATIC,
72,35,144,8
CONTROL 152,IDC_STATIC,"Static",SS_BITMAP,7,7,60,44
END
#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 2,2,3,1
PRODUCTVERSION 2,2,3,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "Comments", "This is part of the Professional User Interface Suite library (www.prof-uis.com)\0"
VALUE "CompanyName", "FOSS Software, Inc.\0"
VALUE "FileDescription", "GLViews MFC Application\0"
VALUE "FileVersion", "2, 2, 3, 1\0"
VALUE "InternalName", "GLViews\0"
VALUE "LegalCopyright", "Copyright � 2001-2004 FOSS Software, Inc.\0"
VALUE "OriginalFilename", "GLViews.EXE\0"
VALUE "ProductName", "GLViews Application\0"
VALUE "ProductVersion", "2, 2, 3, 1\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
#endif // !_MAC
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO MOVEABLE PURE
BEGIN
IDD_ABOUTBOX, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 216
VERTGUIDE, 72
TOPMARGIN, 7
BOTTOMMARGIN, 51
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Toolbar
//
IDR_TOOLBAR_INVIEW TOOLBAR MOVEABLE PURE 16, 16
BEGIN
BUTTON ID_CAMERA_SELECTION_COMBO
SEPARATOR
BUTTON ID_CAMERA_FOV_COMBO
SEPARATOR
BUTTON ID_BTN_MENU_ROTATION
BUTTON ID_BTN_MENU_TRANSLATION
END
IDR_TOOLBAR_HELPER_ICONS TOOLBAR MOVEABLE PURE 16, 16
BEGIN
BUTTON ID_ROTATE_ABOUT_X0
BUTTON ID_ROTATE_ABOUT_X1
SEPARATOR
BUTTON ID_ROTATE_ABOUT_Y0
BUTTON ID_ROTATE_ABOUT_Y1
SEPARATOR
BUTTON ID_ROTATE_ABOUT_Z0
BUTTON ID_ROTATE_ABOUT_Z1
SEPARATOR
BUTTON ID_TRANSLATE_X0
BUTTON ID_TRANSLATE_X1
SEPARATOR
BUTTON ID_TRANSLATE_Y0
BUTTON ID_TRANSLATE_Y1
SEPARATOR
BUTTON ID_TRANSLATE_Z0
BUTTON ID_TRANSLATE_Z1
SEPARATOR
BUTTON ID_VIEW_BAR_CAM0
BUTTON ID_VIEW_BAR_CAM1
BUTTON ID_VIEW_BAR_TREE
BUTTON ID_VIEW_BAR_HELP
SEPARATOR
BUTTON ID_CAM_FOV_INC
BUTTON ID_CAM_FOV_DEC
END
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDR_TOOLBAR_INVIEW BITMAP MOVEABLE PURE "res\\toolbar_.bmp"
IDR_TOOLBAR_HELPER_ICONS BITMAP MOVEABLE PURE "res\\bmp00001.bmp"
IDB_BITMAP_EARTH BITMAP MOVEABLE PURE "res\\earth.bmp"
IDB_BITMAP_CUBE_ORANGE BITMAP MOVEABLE PURE "res\\ProfUisCubeSideOrange.bmp"
IDB_BITMAP_CUBE_WHITE BITMAP MOVEABLE PURE "res\\ProfUisCubeSideWhite.bmp"
IDB_BITMAP_MOON BITMAP MOVEABLE PURE "res\\moon.bmp"
IDB_BITMAP_RING BITMAP MOVEABLE PURE "res\\ring.bmp"
IDB_BITMAP_BOTTOM_PLANE BITMAP MOVEABLE PURE "res\\btpnlane.bmp"
IDB_BITMAP_WND_AVI_PLAYER BITMAP MOVEABLE PURE "res\\wndavipl.bmp"
IDB_BITMAP_WND_MIRROR BITMAP MOVEABLE PURE "res\\wndmirror.bmp"
IDB_BITMAP_SPLASH BITMAP MOVEABLE PURE "res\\bitmap_s.bmp"
IDB_BITMAP_PROF_UIS BITMAP MOVEABLE PURE "res\\bitmap_i.bmp"
IDB_BITMAP_TREE_IMG_LIST BITMAP MOVEABLE PURE "res\\bitmap_t.bmp"
/////////////////////////////////////////////////////////////////////////////
//
// Cursor
//
IDC_CURSOR_GL_RED CURSOR DISCARDABLE "res\\cursor_g.cur"
IDC_CURSOR_GL_GREEN CURSOR DISCARDABLE "res\\cur00001.cur"
IDC_CURSOR_GL_BLUE CURSOR DISCARDABLE "res\\cur00002.cur"
/////////////////////////////////////////////////////////////////////////////
//
// AVI
//
IDR_AVIFILE_FOR_PLAYER AVI MOVEABLE PURE "res\\CINEAPK.AVI"
/////////////////////////////////////////////////////////////////////////////
//
// HTML
//
ID_WEB_BROWSER_PAGE HTML MOVEABLE PURE "res_html\\WebBrowserPage.html"
/////////////////////////////////////////////////////////////////////////////
//
// 2110
//
BOOK_CLOSE.GIF 2110 MOVEABLE PURE "res_html\\book_close.gif"
BOOK_OPEN.GIF 2110 MOVEABLE PURE "res_html\\book_open.gif"
BODYTOP.GIF 2110 MOVEABLE PURE "res_html\\bodytop.gif"
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE DISCARDABLE
BEGIN
IDR_MAINFRAME "GLViews"
END
STRINGTABLE DISCARDABLE
BEGIN
AFX_IDS_APP_TITLE "GLViews"
AFX_IDS_IDLEMESSAGE "Ready"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_INDICATOR_EXT "EXT"
ID_INDICATOR_CAPS "CAP"
ID_INDICATOR_NUM "NUM"
ID_INDICATOR_SCRL "SCRL"
ID_INDICATOR_OVR "OVR"
ID_INDICATOR_REC "REC"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_APP_ABOUT "Display program information, version number and copyright\nAbout"
ID_APP_EXIT "Quit the application; prompts to save documents\nExit"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_NEXT_PANE "Switch to the next window pane\nNext Pane"
ID_PREV_PANE "Switch back to the previous window pane\nPrevious Pane"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_VIEW_TOOLBAR "Show or hide the toolbar\nToggle ToolBar"
ID_VIEW_STATUS_BAR "Show or hide the status bar\nToggle StatusBar"
END
STRINGTABLE DISCARDABLE
BEGIN
AFX_IDS_SCSIZE "Change the window size"
AFX_IDS_SCMOVE "Change the window position"
AFX_IDS_SCMINIMIZE "Reduce the window to an icon"
AFX_IDS_SCMAXIMIZE "Enlarge the window to full size"
AFX_IDS_SCNEXTWINDOW "Switch to the next document window"
AFX_IDS_SCPREVWINDOW "Switch to the previous document window"
AFX_IDS_SCCLOSE "Close the active window and prompts to save the documents"
END
STRINGTABLE DISCARDABLE
BEGIN
AFX_IDS_SCRESTORE "Restore the window to normal size"
AFX_IDS_SCTASKLIST "Activate Task List"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_VIEW_MENUBAR "Show or hide the menubar\nToggle MenuBar"
ID_VIEW_BAR_CAM0 "Activate GL View 0\nActivate GL View 0"
ID_VIEW_BAR_CAM1 "Activate GL View 1\nActivate GL View 1"
ID_VIEW_BAR_TREE "Show or hide the Object Hierarchy View\nToggle Object Hierarchy View"
ID_ROTATE_ABOUT_X0 "Rotate Camera About X Axis - Positive\nRotate Camera About X Axis - Positive"
ID_ROTATE_ABOUT_Y0 "Rotate Camera About Y Axis - Positive\nRotate Camera About Y Axis - Positive"
ID_ROTATE_ABOUT_Z0 "Rotate Camera About Z Axis - Positive\nRotate Camera About Z Axis - Positive"
ID_ROTATE_ABOUT_X1 "Rotate Camera About X Axis - Negative\nRotate Camera About X Axis - Negative"
ID_ROTATE_ABOUT_Y1 "Rotate Camera About Y Axis - Negative\nRotate Camera About Y Axis - Negative"
ID_ROTATE_ABOUT_Z1 "Rotate Camera About Z Axis - Negative\nRotate Camera About Z Axis - Negative"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_TRANSLATE_X0 "Translate Camera By X Axis - Positive\nTranslate Camera By X Axis - Positive"
ID_TRANSLATE_Y0 "Translate Camera By Y Axis - Positive\nTranslate Camera By Y Axis - Positive"
ID_TRANSLATE_Z0 "Translate Camera By Z Axis - Positive\nTranslate Camera By Z Axis - Positive"
ID_TRANSLATE_X1 "Translate Camera By X Axis - Negative\nTranslate Camera By X Axis - Negative"
ID_TRANSLATE_Y1 "Translate Camera By Y Axis - Negative\nTranslate Camera By Y Axis - Negative"
ID_TRANSLATE_Z1 "Translate Camera By Z Axis - Negative\nTranslate Camera By Z Axis - Negative"
ID_SELCAM0 "Select Camera 0 in Activew View\nSelect Camera 0 in Activew View"
ID_SELCAM1 "Select Camera 1 in Activew View\nSelect Camera 1 in Activew View"
ID_SELCAM2 "Select Camera 2 in Activew View\nSelect Camera 2 in Activew View"
ID_SELCAM3 "Select Camera 3 in Activew View\nSelect Camera 3 in Activew View"
ID_SELCAM4 "Select Camera 4 in Activew View\nSelect Camera 4 in Activew View"
ID_SELCAM5 "Select Camera 5 in Activew View\nSelect Camera 5 in Activew View"
ID_SELCAM6 "Select Camera 6 in Activew View\nSelect Camera 6 in Activew View"
ID_SELCAM7 "Select Camera 7 in Activew View\nSelect Camera 7 in Activew View"
ID_SELCAM8 "Select Camera 8 in Activew View\nSelect Camera 8 in Activew View"
ID_SELCAM9 "Select Camera 9 in Activew View\nSelect Camera 9 in Activew View"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_VIEW_BAR_HELP "Show or hide the Help View\nToggle Help View"
ID_ANIMATE "Toggle Animation\nToggle Animation"
ID_SHOW_CAMERAS "Show or hide the Camera Axes\nToggle Camera Axes"
ID_SHOW_MIRROR "Show or hide the Mirror Surface\nToggle Mirror Surface"
ID_SHOW_AVI_PLAYER "Show or hide the AVI Player Surface\nToggle AVI Player Surface"
ID_RESET_CAMERAS "Reset All Camera States\nReset All Camera States"
ID_CAM_FOV_INC "Increase Camera FOV\nIncrease Camera FOV"
ID_CAM_FOV_DEC "Decrease Camera FOV\nDecrease Camera FOV"
ID_SHOW_OUTER_OBJECTS "Show or hide Outer Objects\nToggle Outer Objects"
ID_SHOW_TEXT_OBJECTS "Show or hide Text Objects\nToggle Text Objects"
ID_SHOW_CUBE_OBJECTS "Show or hide Cube Objects\nToggle Cube Objects"
ID_SHOW_PLANET_OBJECTS "Show or hide Planet Objects\nToggle Planet Objects"
END
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE 9, 1
#pragma code_page(1252)
#endif //_WIN32
#include "res\GLViews.rc2" // non-Microsoft Visual C++ edited resources
#include "afxres.rc" // Standard components
#endif
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED