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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by ZoomInterpolation.rc
//
#define IDM_ABOUTBOX 0x0010
#define IDD_ABOUTBOX 100
#define IDS_ABOUTBOX 101
#define IDD_ZOOMINTERPOLATION_DIALOG 102
#define IDR_MAINFRAME 128
#define IDB_BITMAP_FLOWER 129
#define IDR_GLSL_SHADER_BILINEAR 130
#define IDR_GLSL_SHADER_BICUBIC 131
#define IDR_GLSL_SHADER_BELL 132
#define IDR_GLSL_SHADER1 133
#define IDR_GLSL_SHADER2 134
#define IDR_GLSL_SHADER_BSPLINE 134
#define IDR_GLSL_SHADER3 135
#define IDR_GLSL_SHADER_CATMULL 135
#define IDC_STATIC_RENDER 1000
#define IDC_RADIO1 1001
#define IDC_RADIO_GL_NEAREST 1001
#define IDC_RADIO2 1002
#define IDC_RADIO_GL_LINEAR 1002
#define IDC_RADIO3 1003
#define IDC_RADIO_GLSL_LINEAR 1003
#define IDC_RADIO4 1004
#define IDC_RADIO_GLSL_BICUBIC_TRIANGULAR 1004
#define IDC_RADIO5 1005
#define IDC_RADIO_GLSL_BICUBIC_BSPLINE 1005
#define IDC_RADIO6 1006
#define IDC_RADIO_GLSL_BICUBIC_BELL 1006
#define IDC_RADIO_GLSL_BICUBIC_CATMULL 1007
#define IDC_BUTTON1 1008
#define IDC_STATIC_INTERP_CURVE 1009
#define IDC_BUTTON2 1010
#define IDC_BUTTON3 1011
#define IDC_BUTTON4 1012
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 136
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1013
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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