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How To Build A Simple Text Editor? A Tutorial

, 7 Aug 2011
This article illustrates the application of ATL/WTL by building a simple text editor based on the WTL objects
Article_demo.zip
Article_demo
EditEx1.exe
EditEx2.exe
Article_src.zip
Article_src
EditEx_v1
EditEx
EditEx.suo
Debug
EditEx.exe
res
EditEx.ico
toolbar.bmp
EditEx_v2
EditEx
EditEx.suo
Debug
EditEx.exe
res
EditEx.ico
toolbar.bmp
<?xml version="1.0" encoding="gb2312"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="9.00"
	Name="EditEx"
	ProjectGUID="{95DD145D-1C6F-4D63-9420-D3CD8D185E83}"
	RootNamespace="EditEx"
	TargetFrameworkVersion="196613"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="Debug"
			IntermediateDirectory="Debug"
			ConfigurationType="1"
			ATLMinimizesCRunTimeLibraryUsage="false"
			CharacterSet="2"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="_DEBUG"
				MkTypLibCompatible="false"
				TargetEnvironment="1"
				GenerateStublessProxies="true"
				TypeLibraryName="$(IntDir)/EditEx.tlb"
				HeaderFileName="EditEx.h"
				DLLDataFileName=""
				InterfaceIdentifierFileName="EditEx_i.c"
				ProxyFileName="EditEx_p.c"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				PreprocessorDefinitions="WIN32;_WINDOWS;STRICT;_DEBUG"
				MinimalRebuild="true"
				BasicRuntimeChecks="3"
				RuntimeLibrary="1"
				UsePrecompiledHeader="2"
				WarningLevel="3"
				DebugInformationFormat="4"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1033"
				AdditionalIncludeDirectories="$(IntDir)"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				LinkIncremental="2"
				GenerateDebugInformation="true"
				SubSystem="2"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="Release"
			IntermediateDirectory="Release"
			ConfigurationType="1"
			ATLMinimizesCRunTimeLibraryUsage="true"
			CharacterSet="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="NDEBUG"
				MkTypLibCompatible="false"
				TargetEnvironment="1"
				GenerateStublessProxies="true"
				TypeLibraryName="$(IntDir)/EditEx.tlb"
				HeaderFileName="EditEx.h"
				DLLDataFileName=""
				InterfaceIdentifierFileName="EditEx_i.c"
				ProxyFileName="EditEx_p.c"
			/>
			<Tool
				Name="VCCLCompilerTool"
				PreprocessorDefinitions="WIN32;_WINDOWS;STRICT;NDEBUG"
				ExceptionHandling="0"
				RuntimeLibrary="0"
				UsePrecompiledHeader="2"
				WarningLevel="3"
				DebugInformationFormat="0"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1033"
				AdditionalIncludeDirectories="$(IntDir)"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				LinkIncremental="1"
				SubSystem="2"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"
			>
			<File
				RelativePath=".\EditEx.cpp"
				>
			</File>
			<File
				RelativePath=".\EditExView.cpp"
				>
			</File>
			<File
				RelativePath=".\stdafx.cpp"
				>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"
					/>
				</FileConfiguration>
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl;inc"
			>
			<File
				RelativePath=".\AboutDlg.h"
				>
			</File>
			<File
				RelativePath=".\EditExView.h"
				>
			</File>
			<File
				RelativePath=".\MainFrm.h"
				>
			</File>
			<File
				RelativePath=".\resource.h"
				>
			</File>
			<File
				RelativePath=".\stdafx.h"
				>
			</File>
		</Filter>
		<Filter
			Name="Resource Files"
			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;jpg;jpeg;jpe;manifest"
			>
			<File
				RelativePath=".\res\EditEx.ico"
				>
			</File>
			<File
				RelativePath=".\EditEx.rc"
				>
			</File>
			<File
				RelativePath=".\res\toolbar.bmp"
				>
			</File>
		</Filter>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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forest.house

China China
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Web03 | 2.8.140814.1 | Last Updated 7 Aug 2011
Article Copyright 2011 by forest.house
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