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SppMk - a unit testing and GNU make support add-in for Visual Studio 6.0

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11 Jul 200210 min read 155.3K   1.1K   51  
A DevStudio add-in described provides two interesting IDE integration features: adding a new tab to VC WorkspaceView window and running an arbitrary process under IDE with output sent to "Build" tab of VC Output window.
// SppMk.cpp : Implementation of DLL Exports.


// Note: Proxy/Stub Information
//      To build a separate proxy/stub DLL, 
//      run nmake -f SppMkps.mk in the project directory.

#include "stdafx.h"
#include "resource.h"
#include "SppMk.h"

#include "SppMk_i.c"
#include "Config.h"
#include "Commands.h"

static AFX_EXTENSION_MODULE SppMkDLL = { NULL, NULL };

CComModule _Module;

BEGIN_OBJECT_MAP(ObjectMap)
OBJECT_ENTRY(CLSID_Commands, CCommands)
END_OBJECT_MAP()

/////////////////////////////////////////////////////////////////////////////
// DLL Entry Point

extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
    if (dwReason == DLL_PROCESS_ATTACH)
    {
		if (!AfxInitExtensionModule(SppMkDLL, hInstance))
			return 0;
		new CDynLinkLibrary(SppMkDLL);
        
        _Module.Init(ObjectMap, hInstance, &LIBID_SPPMKLib);
        DisableThreadLibraryCalls(hInstance);
    }
    else if (dwReason == DLL_PROCESS_DETACH)
    {
		AfxTermExtensionModule(SppMkDLL);        
        _Module.Term();
    }
    return TRUE;    // ok
}

/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE

STDAPI DllCanUnloadNow(void)
{
    return (_Module.GetLockCount()==0) ? S_OK : S_FALSE;
}

/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type

STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
    return _Module.GetClassObject(rclsid, riid, ppv);
}

/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry

STDAPI DllRegisterServer(void)
{
    // registers object, typelib and all interfaces in typelib
    return _Module.RegisterServer(TRUE);
}

/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry

STDAPI DllUnregisterServer(void)
{
    return _Module.UnregisterServer(TRUE);
}


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