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AvalonDock and MVVM

, 9 Oct 2011 CPOL
Demonstrates a technique for integrating AvalonDock with an MVVM application.
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("AvalonDockMVVM")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyProduct("AvalonDockMVVM")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

//In order to begin building localizable applications, set 
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>.  For example, if you are using US english
//in your source files, set the <UICulture> to en-US.  Then uncomment
//the NeutralResourceLanguage attribute below.  Update the "en-US" in
//the line below to match the UICulture setting in the project file.

//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]


[assembly: ThemeInfo(
    ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
    //(used if a resource is not found in the page, 
    // or application resource dictionaries)
    ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
    //(used if a resource is not found in the page, 
    // app, or any theme specific resource dictionaries)
)]


// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
// You can specify all the values or you can default the Build and Revision Numbers 
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Ashley Davis
Team Leader Code Capers
Australia Australia
Ash is professional software developer from Brisbane, Australia.

After many years in game development (and a few in finance) he is now a developer of serious games, simulations and VR experiences. He also develops cloud and mobile products.

Ash organizes community groups in Brisbane relating to game development:

www.meetup.com/Game-Technology-Brisbane
www.meetup.com/Game-development-Brisbane
www.meetup.com/brisbane-unity-developers

Open source repos:

https://github.com/codecapers
https://github.com/real-serious-games
https://github.com/data-forge

Full bio:

https://au.linkedin.com/in/ashleydavis75

My blog:

www.what-could-possibly-go-wrong.com

My webpage:

www.codecapers.com.au

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