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AvalonDock and MVVM

, 9 Oct 2011 CPOL
Demonstrates a technique for integrating AvalonDock with an MVVM application.
using System;

namespace SampleApp.ViewModels
{
    /// <summary>
    /// An interface for file dialog services.
    /// Allows the 'Main Window' to handle the file dialogs for the view-model.
    /// </summary>
    public interface IDialogProvider
    {
        /// <summary>
        /// This method allows the user to select a file to open (so the view-model can implement 'Open File' functionality).
        /// </summary>
        bool UserSelectsFileToOpen(out string filePath);

        /// <summary>
        /// This method allows the user to select a new filename for an existing file (so the view-model can implement 'Save As' functionality).
        /// </summary>
        bool UserSelectsNewFilePath(string oldFilePath, out string newFilePath);

        /// <summary>
        /// Display an error message dialog box.
        /// </summary>
        void ErrorMessage(string msg);

        /// <summary>
        /// Allow the user to confirm whether they want to close a modified document.
        /// </summary>
        bool QueryCloseModifiedDocument(TextFileDocumentViewModel document);

        /// <summary>
        /// Allow the user to confirm whether they want to close the application when 1 or more documents are modified.
        /// </summary>
        bool QueryCloseApplicationWhenDocumentsModified();
    }
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Ashley Davis
Team Leader Code Capers
Australia Australia
Ash is professional software developer from Brisbane, Australia.

After many years in game development (and a few in finance) he is now a developer of serious games, simulations and VR experiences. He also develops cloud and mobile products.

Ash organizes community groups in Brisbane relating to game development:

www.meetup.com/Game-Technology-Brisbane
www.meetup.com/Game-development-Brisbane
www.meetup.com/brisbane-unity-developers

Open source repos:

https://github.com/codecapers
https://github.com/real-serious-games
https://github.com/data-forge

Full bio:

https://au.linkedin.com/in/ashleydavis75

My blog:

www.what-could-possibly-go-wrong.com

My webpage:

www.codecapers.com.au

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