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Tile, center and stretch a bitmap as your MFC dialog background

, 6 Jun 2002 CPOL
A small CDialog derived class that helps avoid frequent copy/pasting of the same code, when using a bitmap as dialog background
// BitmapDialog.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "BitmapDialog.h"
#include "BitmapDialogDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CBitmapDialogApp

BEGIN_MESSAGE_MAP(CBitmapDialogApp, CWinApp)
	//{{AFX_MSG_MAP(CBitmapDialogApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CBitmapDialogApp construction

CBitmapDialogApp::CBitmapDialogApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CBitmapDialogApp object

CBitmapDialogApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CBitmapDialogApp initialization

BOOL CBitmapDialogApp::InitInstance()
{
	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CBitmapDialogDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Nish Nishant
United States United States
Nish Nishant is a Software Architect/Consultant based out of Columbus, Ohio. He has over 16 years of software industry experience in various roles including Lead Software Architect, Principal Software Engineer, and Product Manager. Nish is a recipient of the annual Microsoft Visual C++ MVP Award since 2002 (14 consecutive awards as of 2015).

Nish is an industry acknowledged expert in the Microsoft technology stack. He authored
C++/CLI in Action for Manning Publications in 2005, and had previously co-authored
Extending MFC Applications with the .NET Framework for Addison Wesley in 2003. In addition, he has over 140 published technology articles on CodeProject.com and another 250+ blog articles on his
WordPress blog. Nish is vastly experienced in team management, mentoring teams, and directing all stages of software development.

Contact Nish : You can reach Nish on his google email id voidnish.

Website and Blog

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