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Tile, center and stretch a bitmap as your MFC dialog background

, 6 Jun 2002 CPOL
A small CDialog derived class that helps avoid frequent copy/pasting of the same code, when using a bitmap as dialog background
bitmapdialogdemo.zip
BitmapDialog.exe
bitmapdialogproj.zip
BitmapDialog.plg
res
bob.bmp
BitmapDialog.ico
BitmapDialog.clw
BitmapDialog.dsp
BitmapDialog.dsw
bitmapdialogsrc.zip
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.00"
	Name="BitmapDialog"
	SccProjectName=""
	SccLocalPath=""
	Keyword="MFCProj">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Release|Win32"
			OutputDirectory=".\Release"
			IntermediateDirectory=".\Release"
			ConfigurationType="1"
			UseOfMFC="2"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				InlineFunctionExpansion="1"
				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
				StringPooling="TRUE"
				RuntimeLibrary="2"
				EnableFunctionLevelLinking="TRUE"
				UsePrecompiledHeader="3"
				PrecompiledHeaderThrough="stdafx.h"
				PrecompiledHeaderFile=".\Release/BitmapDialog.pch"
				AssemblerListingLocation=".\Release/"
				ObjectFile=".\Release/"
				ProgramDataBaseFileName=".\Release/"
				WarningLevel="3"
				SuppressStartupBanner="TRUE"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions="/MACHINE:I386"
				OutputFile=".\Release/BitmapDialog.exe"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				ProgramDatabaseFile=".\Release/BitmapDialog.pdb"
				SubSystem="2"/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="NDEBUG"
				MkTypLibCompatible="TRUE"
				SuppressStartupBanner="TRUE"
				TargetEnvironment="1"
				TypeLibraryName=".\Release/BitmapDialog.tlb"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_AFXDLL;NDEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory=".\Debug"
			IntermediateDirectory=".\Debug"
			ConfigurationType="1"
			UseOfMFC="2"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
				BasicRuntimeChecks="3"
				RuntimeLibrary="3"
				UsePrecompiledHeader="3"
				PrecompiledHeaderThrough="stdafx.h"
				PrecompiledHeaderFile=".\Debug/BitmapDialog.pch"
				AssemblerListingLocation=".\Debug/"
				ObjectFile=".\Debug/"
				ProgramDataBaseFileName=".\Debug/"
				WarningLevel="3"
				SuppressStartupBanner="TRUE"
				DebugInformationFormat="4"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions="/MACHINE:I386"
				OutputFile=".\Debug/BitmapDialog.exe"
				LinkIncremental="2"
				SuppressStartupBanner="TRUE"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile=".\Debug/BitmapDialog.pdb"
				SubSystem="2"/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="_DEBUG"
				MkTypLibCompatible="TRUE"
				SuppressStartupBanner="TRUE"
				TargetEnvironment="1"
				TypeLibraryName=".\Debug/BitmapDialog.tlb"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_AFXDLL;_DEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
	</Configurations>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
			<File
				RelativePath=".\BDialog.cpp">
			</File>
			<File
				RelativePath=".\BitmapDialog.cpp">
			</File>
			<File
				RelativePath=".\BitmapDialog.rc">
			</File>
			<File
				RelativePath=".\BitmapDialogDlg.cpp">
			</File>
			<File
				RelativePath=".\StdAfx.cpp">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32">
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl">
			<File
				RelativePath=".\BDialog.h">
			</File>
			<File
				RelativePath=".\BitmapDialog.h">
			</File>
			<File
				RelativePath=".\BitmapDialogDlg.h">
			</File>
			<File
				RelativePath=".\Resource.h">
			</File>
			<File
				RelativePath=".\StdAfx.h">
			</File>
		</Filter>
		<Filter
			Name="Resource Files"
			Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
			<File
				RelativePath=".\res\BitmapDialog.ico">
			</File>
			<File
				RelativePath=".\res\BitmapDialog.rc2">
			</File>
			<File
				RelativePath=".\res\bitmap1.bmp">
			</File>
			<File
				RelativePath=".\res\bob.bmp">
			</File>
		</Filter>
		<File
			RelativePath=".\ReadMe.txt">
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Nish Nishant

United States United States
Nish Nishant is a Software Architect/Consultant based out of Columbus, Ohio. He has over 15 years of software industry experience in various roles including Lead Software Architect, Principal Software Engineer, and Product Manager. Nish is a recipient of the annual Microsoft Visual C++ MVP Award since 2002 (13 consecutive awards as of 2014).

Nish is an industry acknowledged expert in the Microsoft technology stack. He authored
C++/CLI in Action for Manning Publications in 2005, and had previously co-authored
Extending MFC Applications with the .NET Framework for Addison Wesley in 2003. In addition, he has over 140 published technology articles on CodeProject.com and another 250+ blog articles on his
WordPress blog. Nish is vastly experienced in team management, mentoring teams, and directing all stages of software development.

Contact Nish : You can reach Nish on his google email id voidnish.

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