using System; namespace Podder { /// <summary> /// This attributed must be applied exactly once to an assembly which contains a skin for Podder. /// </summary> [AttributeUsage(AttributeTargets.Assembly, AllowMultiple=false)] public class PodderSkinAssemblyAttribute : Attribute { public readonly string SkinName; public PodderSkinAssemblyAttribute(string skinName) { if (String.IsNullOrEmpty(skinName)) throw new ArgumentNullException("skinName"); SkinName = skinName; } } }
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