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// TTTestDlg.cpp : implementation file
//
#include "stdafx.h"
#include "TTTest.h"
#include "TTTestDlg.h"
#include "BalloonMsg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CTTTestDlg dialog
CTTTestDlg::CTTTestDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTTTestDlg::IDD, pParent)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CTTTestDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Control(pDX, IDC_EDIT1, m_ctrlEdit);
DDX_Text(pDX, IDC_EDIT1, m_strJunk);
if ( pDX->m_bSaveAndValidate )
{
if ( m_strJunk.IsEmpty() )
{
// Use SafeShowMsg here - if balloons are disabled, we'll see a conventional message box
pDX->PrepareEditCtrl( IDC_EDIT1 );
CBalloonMsg::SafeShowMsg( MB_OK | MB_ICONEXCLAMATION, IDS_ERR_TITLE, IDS_ERR_BODY, &m_ctrlEdit );
pDX->Fail();
}
}
}
BEGIN_MESSAGE_MAP(CTTTestDlg, CDialog)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
ON_BN_CLICKED(IDC_BUTTON1, OnBnClickedButton1)
ON_EN_CHANGE(IDC_EDIT1, OnEnChangeEdit1)
END_MESSAGE_MAP()
// CTTTestDlg message handlers
BOOL CTTTestDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CTTTestDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this function to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CTTTestDlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
void CTTTestDlg::OnBnClickedButton1()
{
CBalloonMsg::ShowForCtrl( _T("Test Title"), _T("Test Text"), &m_ctrlEdit, (HICON) 1 );
}
void CTTTestDlg::OnEnChangeEdit1()
// If the user types something, ditch the balloon fast!
{
CString strTest;
//
m_ctrlEdit.GetWindowText( strTest );
if ( !strTest.IsEmpty() )
CBalloonMsg::RequestCloseAll();
}
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Started programming on a Commodore Vic 20(!), and later entered employment programming for the Mac back in the days of System 6. Soon the pull of the Dark Side became too strong and I switched to Windows (Win 3.1) and have been coding for Windows ever since.
I'm now lead programmer for a small software house in Glasgow, Scotland. Our main products include PTFB Pro, ColorCache, and LogMeister.