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Shading Subdivide Sphere

, 23 Mar 2008 CPOL
Flat and Smooth Shading
GL_shading_subdivide
GL_shading_subdivide
bin
Debug
csgl.dll
GL_shading_subdivide.exe
GL_shading_subdivide.vshost.exe
Properties
GL_shading_subdivide.suo

Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GL_shading_subdivide", "GL_shading_subdivide\GL_shading_subdivide.csproj", "{1A8C304E-280B-4AFF-B8A6-063A924DAEBE}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|Any CPU = Debug|Any CPU
		Release|Any CPU = Release|Any CPU
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{1A8C304E-280B-4AFF-B8A6-063A924DAEBE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
		{1A8C304E-280B-4AFF-B8A6-063A924DAEBE}.Debug|Any CPU.Build.0 = Debug|Any CPU
		{1A8C304E-280B-4AFF-B8A6-063A924DAEBE}.Release|Any CPU.ActiveCfg = Release|Any CPU
		{1A8C304E-280B-4AFF-B8A6-063A924DAEBE}.Release|Any CPU.Build.0 = Release|Any CPU
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
EndGlobal

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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salim_chaf
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Algeria Algeria
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