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Ten Things to Achieve When Starting 3D Programming

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9 Sep 2011CPOL5 min read 37.3K   44  
Ten things to achieve when starting 3D programming
This article lists ten things that when done, no matter in what language and with what rendering engine, you can consider yourself a semi-expert on 3D programming.
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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer
United States United States
Born on 86, had my first computer at the age of 8, wrote my first code at the age of 15(pascal), began to study software engineering at 2005 and graduated in 2010. I have a dev blog www.vasilydev.blogspot.com. My real passion is 3D game programming and playing guitar. I've programmed stuff in C#, python, Delphi, PHP, C++, JS, QT and others...

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