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Kinect Reception

, 12 Jan 2012
TV Screen in the Reception, When nothing happens (no one is in the reception) we can display videos on the screen but when someone enters the frame show him the Kinect Image, and if the user is doing something funny, capture his image and save it.
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("KinectReception")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("KinectReception")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2011")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("b81bd27d-e9cd-4b08-8f0d-978caf59fbdd")]

//In order to begin building localizable applications, set 
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>.  For example, if you are using US english
//in your source files, set the <UICulture> to en-US.  Then uncomment
//the NeutralResourceLanguage attribute below.  Update the "en-US" in
//the line below to match the UICulture setting in the project file.

//[assembly: NeutralResourcesLanguage("en-US" , UltimateResourceFallbackLocation.MainAssembly)]

[assembly:ThemeInfo(
    ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
                             //(used if a resource is not found in the page, 
                             // or application resource dictionaries)
    ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
                             //(used if a resource is not found in the page, 
                             // app, or any theme specific resource dictionaries)
)]

// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
// You can specify all the values or you can default the Build and Revision Numbers 
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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License

This article, along with any associated source code and files, is licensed under The Microsoft Public License (Ms-PL)

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About the Author

Shai Raiten
Architect Sela
Israel Israel
Shai Raiten is VS ALM MVP, currently working for Sela Group as a ALM senior consultant and trainer specializes in Microsoft technologies especially Team System and .NET technology. He is currently consulting in various enterprises in Israel, planning and analysis Load and performance problems using Team System, building Team System customizations and adjusts ALM processes for enterprises. Shai is known as one of the top Team System experts in Israel. He conducts lectures and workshops for developers\QA and enterprises who want to specialize in Team System.
 
My Blog: http://blogs.microsoft.co.il/blogs/shair/
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