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Kinect Reception

, 12 Jan 2012
TV Screen in the Reception, When nothing happens (no one is in the reception) we can display videos on the screen but when someone enters the frame show him the Kinect Image, and if the user is doing something funny, capture his image and save it.
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.235
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace KinectReception.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("KinectReception.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to You are about to close Kinect Reception, press Yes to continue..
        /// </summary>
        internal static string CloseWindowMessage {
            get {
                return ResourceManager.GetString("CloseWindowMessage", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Close Application.
        /// </summary>
        internal static string CloseWindowTitle {
            get {
                return ResourceManager.GetString("CloseWindowTitle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Developed By Shai Raiten (http://tinyurl.com/shai-rai).
        /// </summary>
        internal static string CopyRights {
            get {
                return ResourceManager.GetString("CopyRights", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Help.
        /// </summary>
        internal static string HelpText {
            get {
                return ResourceManager.GetString("HelpText", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Close Help.
        /// </summary>
        internal static string HelpTextClose {
            get {
                return ResourceManager.GetString("HelpTextClose", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Ready.
        /// </summary>
        internal static string KinectReady {
            get {
                return ResourceManager.GetString("KinectReady", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Do you want to save the new settings?.
        /// </summary>
        internal static string KinectSettingsLeave {
            get {
                return ResourceManager.GetString("KinectSettingsLeave", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Kinect Settings.
        /// </summary>
        internal static string KinectSettingsTitle {
            get {
                return ResourceManager.GetString("KinectSettingsTitle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Score - {0}.
        /// </summary>
        internal static string PreviewScoreText {
            get {
                return ResourceManager.GetString("PreviewScoreText", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Well Done.
        /// </summary>
        internal static string PreviewTitle {
            get {
                return ResourceManager.GetString("PreviewTitle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Start.
        /// </summary>
        internal static string StartText {
            get {
                return ResourceManager.GetString("StartText", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Stop.
        /// </summary>
        internal static string StopText {
            get {
                return ResourceManager.GetString("StopText", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Video files (*.avi, *.wmv)|*.avi;*.wmv|All files (*.*)|*.*.
        /// </summary>
        internal static string VideoFilter {
            get {
                return ResourceManager.GetString("VideoFilter", resourceCulture);
            }
        }
    }
}

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License

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About the Author

Shai Raiten
Architect Sela
Israel Israel
Shai Raiten is VS ALM MVP, currently working for Sela Group as a ALM senior consultant and trainer specializes in Microsoft technologies especially Team System and .NET technology. He is currently consulting in various enterprises in Israel, planning and analysis Load and performance problems using Team System, building Team System customizations and adjusts ALM processes for enterprises. Shai is known as one of the top Team System experts in Israel. He conducts lectures and workshops for developers\QA and enterprises who want to specialize in Team System.
 
My Blog: http://blogs.microsoft.co.il/blogs/shair/
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