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Reading a text file in ASP.

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18 Mar 2009CPOL 763.6K   4.1K   54  
How to read a text file on a server using VBScript in ASP
//
// VMime library (http://www.vmime.org)
// Copyright (C) 2002-2013 Vincent Richard <vincent@vmime.org>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 3 of
// the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
// Linking this library statically or dynamically with other modules is making
// a combined work based on this library.  Thus, the terms and conditions of
// the GNU General Public License cover the whole combination.
//

#ifndef VMIME_NET_SOCKET_HPP_INCLUDED
#define VMIME_NET_SOCKET_HPP_INCLUDED


#include "../vmime/config.hpp"


#if VMIME_HAVE_MESSAGING_FEATURES


#include "../vmime/base.hpp"

#include "../vmime/net/timeoutHandler.hpp"


namespace vmime {
namespace net {


/** Interface for connecting to servers.
  */

class VMIME_EXPORT socket : public object
{
public:

	enum Status
	{
		STATUS_WOULDBLOCK = 0x1   /**< The receive operation would block. */
	};


	virtual ~socket() { }

	/** Type used for lengths in streams.
	  */
	typedef long size_type;


	/** Connect to the specified address and port.
	  *
	  * @param address server address (this can be a full qualified domain name
	  * or an IP address, doesn't matter)
	  * @param port server port
	  */
	virtual void connect(const string& address, const port_t port) = 0;

	/** Disconnect from the server.
	  */
	virtual void disconnect() = 0;

	/** Test whether this socket is connected.
	  *
	  * @return true if the socket is connected, false otherwise
	  */
	virtual bool isConnected() const = 0;

	/** Receive (text) data from the socket.
	  *
	  * @param buffer buffer in which to write received data
	  */
	virtual void receive(string& buffer) = 0;

	/** Receive (raw) data from the socket.
	  *
	  * @param buffer buffer in which to write received data
	  * @param count maximum number of bytes to receive (size of buffer)
	  * @return number of bytes received/written into output buffer
	  */
	virtual size_type receiveRaw(char* buffer, const size_type count) = 0;

	/** Send (text) data to the socket.
	  *
	  * @param buffer data to send
	  */
	virtual void send(const string& buffer) = 0;

	/** Send (raw) data to the socket.
	  *
	  * @param buffer data to send
	  * @param count number of bytes to send (size of buffer)
	  */
	virtual void sendRaw(const char* buffer, const size_type count) = 0;

	/** Send (raw) data to the socket.
	  * Function may returns before all data is sent.
	  *
	  * @param buffer data to send
	  * @param count number of bytes to send (size of buffer)
	  * @return number of bytes sent
	  */
	virtual size_type sendRawNonBlocking(const char* buffer, const size_type count) = 0;

	/** Return the preferred maximum block size when reading
	  * from or writing to this stream.
	  *
	  * @return block size, in bytes
	  */
	virtual size_type getBlockSize() const = 0;

	/** Return the current status of this socket.
	  *
	  * @return status flags for this socket
	  */
	virtual unsigned int getStatus() const = 0;

	/** Return the hostname of peer this socket is connected to.
	  *
	  * @return name of the peer, or numeric address if it cannot be found
	  */
	virtual const string getPeerName() const = 0;

	/** Return the address of peer this socket is connected to.
	  *
	  * @return numeric address of the peer
	  */
	virtual const string getPeerAddress() const = 0;

protected:

	socket() { }

private:

	socket(const socket&) : object() { }
};


/** A class to create 'socket' objects.
  */

class socketFactory : public object
{
public:

	virtual ~socketFactory() { }

	/** Creates a socket without timeout handler.
	  *
	  * @return a new socket
	  */
	virtual ref <socket> create() = 0;

	/** Creates a socket with the specified timeout handler.
	  *
	  * @param th timeout handler
	  * @return a new socket
	  */
	virtual ref <socket> create(ref <timeoutHandler> th) = 0;
};


} // net
} // vmime


#endif // VMIME_HAVE_MESSAGING_FEATURES

#endif // VMIME_NET_SOCKET_HPP_INCLUDED

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Founder CodeProject
Canada Canada
Chris Maunder is the co-founder of CodeProject and ContentLab.com, and has been a prominent figure in the software development community for nearly 30 years. Hailing from Australia, Chris has a background in Mathematics, Astrophysics, Environmental Engineering and Defence Research. His programming endeavours span everything from FORTRAN on Super Computers, C++/MFC on Windows, through to to high-load .NET web applications and Python AI applications on everything from macOS to a Raspberry Pi. Chris is a full-stack developer who is as comfortable with SQL as he is with CSS.

In the late 1990s, he and his business partner David Cunningham recognized the need for a platform that would facilitate knowledge-sharing among developers, leading to the establishment of CodeProject.com in 1999. Chris's expertise in programming and his passion for fostering a collaborative environment have played a pivotal role in the success of CodeProject.com. Over the years, the website has grown into a vibrant community where programmers worldwide can connect, exchange ideas, and find solutions to coding challenges. Chris is a prolific contributor to the developer community through his articles and tutorials, and his latest passion project, CodeProject.AI.

In addition to his work with CodeProject.com, Chris co-founded ContentLab and DeveloperMedia, two projects focussed on helping companies make their Software Projects a success. Chris's roles included Product Development, Content Creation, Client Satisfaction and Systems Automation.

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