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Graphic Calculator

, 10 Jun 2008 CPOL
Software tool that interactively displays a graphical view of mathematical functions
Graficadora
Application Files
Graficadora_1_0_0_0
Graficadora.application
Graficadora.exe.deploy
Graficadora.exe.manifest
ZedGraph.dll.deploy
Graficadora_1_0_0_1
Graficadora.application
Graficadora.exe.deploy
Graficadora.exe.manifest
ZedGraph.dll.deploy
Graficadora_1_0_0_2
Graficadora.application
Graficadora.exe.deploy
Graficadora.exe.manifest
ZedGraph.dll.deploy
Graficadora_1_0_0_3
Graficadora.application
Graficadora.exe.deploy
Graficadora.exe.manifest
ZedGraph.dll.deploy
Graficadora.application
setup.exe
Graficadora
bin
Debug
app.publish
Application Files
Graficadora_1_0_0_3
Graficadora.exe.deploy
Graficadora.exe.manifest
ZedGraph.dll.deploy
Graficadora.application
setup.exe
Graficadora.application
Graficadora.exe
Graficadora.exe.manifest
Graficadora.vshost.application
Graficadora.vshost.exe
ZedGraph.dll
Graficadora.csproj.user
Graficadora_TemporaryKey.pfx
Properties
Resources
anahuac.png
applixware.png
cakes.png
calc.png
calc1.png
cancel.png
chat.png
chat1.png
cnrdelete-all.png
colors.png
colors1.png
exit.png
font_truetype.png
kcmx.png
ksplash.png
ktouch.png
log.png
logo.gif
msn.png
no3D.png
openofficeorg-20-calc.png
reload.png
restart-1.png
Volume Manager.png
Graficadora.suo
//------------------------------------------------------------------------------
// <auto-generated>
//     Este código fue generado por una herramienta.
//     Versión del motor en tiempo de ejecución:2.0.50727.1433
//
//     Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si
//     se vuelve a generar el código.
// </auto-generated>
//------------------------------------------------------------------------------

namespace Graficadora.Properties {
    using System;
    
    
    /// <summary>
    ///   Clase de recurso con establecimiento inflexible de tipos, para buscar cadenas traducidas, etc.
    /// </summary>
    // StronglyTypedResourceBuilder generó automáticamente esta clase
    // a través de una herramienta como ResGen o Visual Studio.
    // Para agregar o quitar un miembro, edite el archivo .ResX y, a continuación, vuelva a ejecutar ResGen
    // con la opción /str o vuelva a generar su proyecto de VS.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Devuelve la instancia de ResourceManager almacenada en caché utilizada por esta clase.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Graficadora.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Reemplaza la propiedad CurrentUICulture del subproceso actual para todas las
        ///   búsquedas de recursos mediante esta clase de recurso con establecimiento inflexible de tipos.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        internal static System.Drawing.Bitmap anahuac {
            get {
                object obj = ResourceManager.GetObject("anahuac", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap applixware {
            get {
                object obj = ResourceManager.GetObject("applixware", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap cakes {
            get {
                object obj = ResourceManager.GetObject("cakes", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap calc {
            get {
                object obj = ResourceManager.GetObject("calc", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap calc1 {
            get {
                object obj = ResourceManager.GetObject("calc1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap cancel {
            get {
                object obj = ResourceManager.GetObject("cancel", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap chat {
            get {
                object obj = ResourceManager.GetObject("chat", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap chat1 {
            get {
                object obj = ResourceManager.GetObject("chat1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap cnrdelete_all {
            get {
                object obj = ResourceManager.GetObject("cnrdelete-all", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap colors {
            get {
                object obj = ResourceManager.GetObject("colors", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap colors1 {
            get {
                object obj = ResourceManager.GetObject("colors1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap exit {
            get {
                object obj = ResourceManager.GetObject("exit", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap font_truetype {
            get {
                object obj = ResourceManager.GetObject("font_truetype", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap kcmx {
            get {
                object obj = ResourceManager.GetObject("kcmx", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap ksplash {
            get {
                object obj = ResourceManager.GetObject("ksplash", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap ktouch {
            get {
                object obj = ResourceManager.GetObject("ktouch", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap log {
            get {
                object obj = ResourceManager.GetObject("log", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap logo {
            get {
                object obj = ResourceManager.GetObject("logo", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap msn {
            get {
                object obj = ResourceManager.GetObject("msn", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap no3D {
            get {
                object obj = ResourceManager.GetObject("no3D", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap openofficeorg_20_calc {
            get {
                object obj = ResourceManager.GetObject("openofficeorg-20-calc", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap reload {
            get {
                object obj = ResourceManager.GetObject("reload", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap restart_1 {
            get {
                object obj = ResourceManager.GetObject("restart-1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Volume_Manager {
            get {
                object obj = ResourceManager.GetObject("Volume Manager", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

pechan00000
Systems / Hardware Administrator
Mexico Mexico
No Biography provided

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