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The Ultimate Toolbox - Updates and User Contributions

, 12 Feb 2013 CPOL
Updates and User Contributions for the Ultimate Toolbox Libraries
OutlookDemoUpdate.zip
Ultimate Grid
Demos
OutlookStyle
OutlookStyle.aps
OutlookStyle.dsp
OutlookStyle.dsw
OutlookStyle.suo
res
bitmap1.bmp
bmattach.bmp
bmp00001.bmp
bmp00002.bmp
bmp00003.bmp
Flags.bmp
OutlookStyle.ico
OutlookStyleDoc.ico
Toolbar.bmp
toolbar1.bmp
toolbar2.bmp
toolbarf.bmp
UltimateGrid72_Src_Update01.zip
CellTypes
Include
Source
UltimateGrid72_Src_Update02.zip
DataSources
ODBC
OleDB
EditControls
UltimateGrid72_Src_Update03.zip
UltimateGrid72_Src_Update04.zip
UltimateGrid73_src.zip
BuildDLL
Build DLL.dsp
Build DLL.dsw
res
BuildLib
ugmfclib.dsp
ugmfclib.dsw
Lib
Skel
UltimateTCP-IP42_Src_Update01.zip
Ultimate TCP-IP
Include
Security
Include
Source
source
UltimateTCP-IP42_Src_Update02.zip
Examples
Client
Mail
icon1.ico
icon2.ico
MailClientS.suo
test.dsp
test.dsw
UltimateTCP-IP42_Src_Update03.zip
ultimatetoolbox93_src_update01.zip
Ultimate Toolbox
include
source
UltimateToolbox93_Src_Update02.zip
lib
Build DLLs
Build Libs
UltimateToolbox93_Src_Update03.zip
UltimateToolbox93_Src_Update04.zip
UltimateToolbox93_Src_Update05.zip
// ==========================================================================
// 					Class Implementation : COXGraphics
// ==========================================================================

// Version: 9.3

// This software along with its related components, documentation and files ("The Libraries")
// is � 1994-2007 The Code Project (1612916 Ontario Limited) and use of The Libraries is
// governed by a software license agreement ("Agreement").  Copies of the Agreement are
// available at The Code Project (www.codeproject.com), as part of the package you downloaded
// to obtain this file, or directly from our office.  For a copy of the license governing
// this software, you may contact us at legalaffairs@codeproject.com, or by calling 416-849-8900.                      
                          
// //////////////////////////////////////////////////////////////////////////

#include "stdafx.h"

#include "afxtempl.h"
#include <math.h>

#include "OXGraphics.h"

#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif

//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////

COXGraphics::COXGraphics()
{
}

COXGraphics::~COXGraphics()
{
}


DWORD* COXGraphics::PrepareSphere(CDC *pDC, 
								  int nLeft, int nTop,		// coordinates of the button
								  int nExternalRadius,
								  int nInternalRadius,
								  COLORREF clrLightSource,
								  float Lx, float Ly, float Lz,
								  float fLightIntensity,	//power of light source
								  int nPhong,
								  float fMirror, float fDiffuse, float fAmbient,
								  COLORREF clrButton,		//color for filing the bitmap
								  COLORREF clrBack) 
{
	ASSERT(pDC!=NULL);

	float Nx, Ny, Nz, cosThetta;
	int myR, myG, myB;

	float R=(float) GetRValue(clrButton);
	float G=(float) GetGValue(clrButton);
	float B=(float) GetBValue(clrButton);

	float LightR=(float) GetRValue(clrLightSource);
	float LightG=(float) GetGValue(clrLightSource);
	float LightB=(float) GetBValue(clrLightSource);

	float amb_lth, mirr;
	float rz, cosAlphaN;

	BOOL bUseExistingBackground=(clrBack==CLR_NONE);
	clrBack=0xff000000 | (((GetRValue(clrBack)) << 16) | 
		((GetGValue(clrBack)) << 8) | GetBValue(clrBack));

	// calculate color of flat part in the middle
	DWORD FlatColor;
	
	cosThetta=-Lz;
	amb_lth=fAmbient;

	//add mirror component
	mirr=0.f; // remove from circle ???
	if (cosThetta>0) 
	{
		amb_lth += fLightIntensity*fDiffuse*cosThetta;
		rz=Lz+2*cosThetta;
		if (rz>0) 
		{
			cosAlphaN=rz;
			for (int pow=1; pow<2*nPhong-1; pow++) 
				cosAlphaN *= rz;
			mirr=(fMirror*fLightIntensity*cosAlphaN);
		}
	} 
	
	myR=(int) (R*amb_lth+mirr*LightR);
	if (myR<0) myR=0;
	else if (myR>255) myR=255;
	myG=(int) (G*amb_lth+mirr*LightG);
	if (myG<0) myG=0;
	else if (myG>255) myG=255;
	myB=(int) (B*amb_lth+mirr*LightB);
	if (myB<0) myB=0;
	else if (myB>255) myB=255;
	
	FlatColor=((((BYTE)myR) << 16) | (((BYTE)myG) << 8) | (BYTE)myB);
	
	
	//process the "sphere"
	int width=2*nExternalRadius+1;
	int height=width;
	
	DWORD *SphereBitmap=new DWORD[width*height];

	int X, Y;
	float coef, RXY;
	
	for (Y=-nExternalRadius; Y<=nExternalRadius; Y++) 
	{
		DWORD *SphereRow=SphereBitmap+(nExternalRadius+Y)*width;

		for (X=-nExternalRadius; X<=nExternalRadius; X++) 
		{
			RXY=(float) sqrt((float) (X*X+Y*Y));

			if (RXY>nInternalRadius && RXY<=nExternalRadius) 
			{
				coef=(1.f-nInternalRadius/RXY)/(nExternalRadius-nInternalRadius);
				Nx=coef*X;
				Ny=coef*Y;
				Nz=(float) sqrt(1.f-Nx*Nx-Ny*Ny);
				
				cosThetta=-(Lx*Nx+Ly*Ny+Lz*Nz);
				amb_lth=fAmbient;

				//add mirror component
				mirr=0.f; // remove from circle ???
				if (cosThetta>0) {
					amb_lth += fLightIntensity*fDiffuse*cosThetta;
					rz=Lz+2*Nz*cosThetta;
					if (rz>0) {
						cosAlphaN=rz;
						for (int pow=1; pow<2*nPhong-1; pow++) 
							cosAlphaN *= rz;
						mirr=(fMirror*fLightIntensity*cosAlphaN);
					}
				} 
				
				myR=(int) (R*amb_lth+mirr*LightR);
				if (myR<0) myR=0;
				else if (myR>255) myR=255;
				myG=(int) (G*amb_lth+mirr*LightG);
				if (myG<0) myG=0;
				else if (myG>255) myG=255;
				myB=(int) (B*amb_lth+mirr*LightB);
				if (myB<0) myB=0;
				else if (myB>255) myB=255;
				
				SphereRow[nExternalRadius+X]=
					((((BYTE)myR) << 16) | (((BYTE)myG) << 8) | (BYTE)myB);
			}
			else 
			{ // flat internal part
				//Nx=0.f;
				//Ny=0.f;
				//Nz=1.f;
				if (RXY<=nExternalRadius)
				{
					SphereRow[nExternalRadius+X]=FlatColor;
				}
				else 
				{
					if(!bUseExistingBackground)
						SphereRow[nExternalRadius+X]=clrBack;
					else
						SphereRow[nExternalRadius+X]=
							pDC->GetPixel(nExternalRadius+X+nLeft,
							nExternalRadius+Y+nTop);
				}
			}

		} // next X
	} // next Y

	return SphereBitmap;
}


#ifndef PALETTE_MAX_ENTRY_COUNT
#define PALETTE_MAX_ENTRY_COUNT			256
#endif
#ifndef PALVERSION
#define PALVERSION			0x300
#endif

BOOL COXGraphics::BuildButtonPalette(CDC *pDC, DWORD *bitmap, 
									 int width, int height, 
									 CPalette* pPalette)
{
	ASSERT(pDC!=NULL);
	ASSERT(pPalette!=NULL);

	if((HPALETTE)pPalette!=NULL)
		pPalette->DeleteObject();

	CPalette* pCurrentPalette=pDC->GetCurrentPalette();
	int nExistingColorCount=pCurrentPalette->GetEntryCount();
	int nUniqueColorCount=0;
	CMap<DWORD,DWORD,int,int> mapColors;
	int nIndex=0;
	for(nIndex=0; nIndex<width*height; nIndex++)      
	{
		COLORREF clr=bitmap[nIndex]&0x00ffffff;
		int nMapIndex;
		if(!mapColors.Lookup(clr,nMapIndex))
		{
			mapColors.SetAt(clr,nUniqueColorCount);
			nUniqueColorCount++;
		}
	}   

	ASSERT(nUniqueColorCount>0);
	int nColorsToAdd=__min(nUniqueColorCount,
		PALETTE_MAX_ENTRY_COUNT-nExistingColorCount);

    // Create the palette
    struct {
        LOGPALETTE    LogPalette;
        PALETTEENTRY  PalEntry[PALETTE_MAX_ENTRY_COUNT];
    } pal;

    LOGPALETTE* pLogPalette=(LOGPALETTE*)&pal;
    pLogPalette->palVersion=PALVERSION;
	pLogPalette->palNumEntries=(WORD)(nColorsToAdd+nExistingColorCount); 

	int nPaletteIndex=pCurrentPalette->GetPaletteEntries(0,nExistingColorCount,
		pLogPalette->palPalEntry);
	ASSERT(nPaletteIndex==nExistingColorCount);

	if(nColorsToAdd>0)
	{
		int nStep=__max(1,nUniqueColorCount/nColorsToAdd);

		POSITION pos=mapColors.GetStartPosition();
		while(pos!=NULL)      
		{
			COLORREF clr;
			mapColors.GetNextAssoc(pos,clr,nIndex);
			if(nIndex%nStep==0)
			{
				pLogPalette->palPalEntry[nPaletteIndex].peRed=GetBValue(clr);   	  
				pLogPalette->palPalEntry[nPaletteIndex].peGreen=GetGValue(clr); 	    
				pLogPalette->palPalEntry[nPaletteIndex].peBlue=GetRValue(clr);  	   
				pLogPalette->palPalEntry[nPaletteIndex].peFlags=0;  
				nPaletteIndex++;
			}
		}   	  
	}
	ASSERT(nPaletteIndex==nColorsToAdd+nExistingColorCount);

	mapColors.RemoveAll();


	BOOL bResult=pPalette->CreatePalette(pLogPalette);

	return bResult;
}


void COXGraphics::DrawBitmap(CDC *pDC, int nLeft, int nTop, 
							 int width, int height, 
							 DWORD *bitmap, CPalette* pPalette)
{
	
	BOOL bUsePalette=(pDC->GetDeviceCaps(SIZEPALETTE)<=256 && 
		pDC->GetDeviceCaps(SIZEPALETTE)>0);

	CPalette* pOldPalette=NULL;
	if(bUsePalette)
	{
		CPalette palette;
		VERIFY(BuildButtonPalette(pDC,bitmap,width,height,
			(pPalette!=NULL ? pPalette : &palette)));
		pOldPalette=pDC->SelectPalette((pPalette!=NULL ? pPalette : &palette),FALSE);
		pDC->RealizePalette();
	}
	
	BITMAPINFO bmi;
	memset(&bmi,0,sizeof(BITMAPINFO));

	bmi.bmiHeader.biSize=sizeof(BITMAPINFOHEADER);
	bmi.bmiHeader.biWidth=width;
	bmi.bmiHeader.biHeight=height;
	bmi.bmiHeader.biPlanes=1;
	bmi.bmiHeader.biBitCount=32; 
	bmi.bmiHeader.biCompression=BI_RGB;

	BOOL bSuccess =
		::SetDIBitsToDevice(pDC->m_hDC,
			nLeft,	// x-coordinate of upper-left corner of dest. rect. 
			nTop,	// y-coordinate of upper-left corner of dest. rect. 
			width,	// source rectangle width 
			height,	// source rectangle height 
			0,	// x-coordinate of lower-left corner of source rect. 
			0,	// y-coordinate of lower-left corner of source rect. 
			0,	// first scan line in array 
			height,	// number of scan lines 
			bitmap,	// DIB bits 
			&bmi,	// bitmap info structure  
			DIB_RGB_COLORS		// RGB or palette indices 
		);
	ASSERT(bSuccess);

	if(pOldPalette!=NULL)
	{
		pDC->SelectPalette(pOldPalette,FALSE);
	}
}


DWORD* COXGraphics::PrepareButton(int nButtonWidth, int nButtonHeight, 
								  DWORD *SphereBitmap, int SphereRadius)
{
	//		---------------------
	//		|1	|	7		|2	|
	//		|	|			|	|			There are btmap regions for button and sphere.
	//		---------------------			The sizes of regions 1-4 are the same.
	//		|5	|	9		|6	|           The region 9 for sphere is one (center) pixel.
	//		|	|			|	|			The regions 5-8 for sphere are central lines (horizontal and vertical)
	//		---------------------			
	//		|3	|	8		|4	|			
	//		|	|			|	|
	//		---------------------

	DWORD *ButtonBitmap=new DWORD[nButtonWidth*nButtonHeight];

	int dH=nButtonHeight-2*SphereRadius;
	int dW=nButtonWidth-2*SphereRadius;

	int i, j, ss, bs;
	ss=2*SphereRadius+1;
	bs=nButtonWidth;
	
	//region 1
	for (i=0; i<SphereRadius; i++)
		memcpy(ButtonBitmap+i*bs, SphereBitmap+i*ss, SphereRadius*sizeof(DWORD));
	
	//region 2
	for (i=0; i<SphereRadius; i++)
		memcpy(ButtonBitmap+(i+1)*bs-SphereRadius, 
			SphereBitmap+(i+1)*ss-SphereRadius, SphereRadius*sizeof(DWORD));
	
	//region 3
	for (i=0; i<SphereRadius; i++)
		memcpy(ButtonBitmap+(nButtonHeight-i-1)*bs, 
			SphereBitmap+(ss-i-1)*ss, SphereRadius*sizeof(DWORD));
	
	//region 4
	for (i=0; i<SphereRadius; i++)
		memcpy(ButtonBitmap+(nButtonHeight-i)*bs-SphereRadius,
			SphereBitmap+(ss-i)*ss-SphereRadius, SphereRadius*sizeof(DWORD));
	
	//region 5
	for (i=SphereRadius; i<SphereRadius+dH; i++)
		memcpy(ButtonBitmap+i*bs, SphereBitmap+(SphereRadius+1)*ss, 
			SphereRadius*sizeof(DWORD));

	//region 6
	for (i=SphereRadius; i<SphereRadius+dH; i++)
		memcpy(ButtonBitmap+(i+1)*bs-SphereRadius, 
			SphereBitmap+(SphereRadius+2)*ss-SphereRadius, 
			SphereRadius*sizeof(DWORD));

	//region 7
	for (i=0; i<SphereRadius; i++) 
	{
		int bpos=i*bs;
		int spos=i*ss;
		DWORD color=SphereBitmap[spos+SphereRadius+1];
		for (j=SphereRadius; j<SphereRadius+dW; j++)
			ButtonBitmap[bpos+j]=color;
	}
	
	//region 8
	for (i=0; i<SphereRadius; i++) 
	{
		int bpos=(nButtonHeight-i-1)*bs;
		int spos=(ss-i-1)*ss;
		DWORD color=SphereBitmap[spos+SphereRadius+1];
		for (j=SphereRadius; j<SphereRadius+dW; j++)
			ButtonBitmap[bpos+j]=color;
	}

	//region 9
	for (i=SphereRadius; i<SphereRadius+dH; i++) 
	{
		int bpos=i*bs;
		DWORD color=SphereBitmap[(SphereRadius+1)*(ss+1)];
		for (j=SphereRadius; j<SphereRadius+dW; j++)
			ButtonBitmap[bpos+j]=color;
	}
	
	return ButtonBitmap;
}


#ifndef PI
#define PI 3.14159f
#endif

void COXGraphics::DrawRoundedButton(CDC *pDC,
									int nLeft, int nTop,	// coordinates of the button
									int nButtonWidth,		// button width
									int nButtonHeight,		// button height
									int nExternalRadius,	// radius of flat center and rounded border
									int nInternalRadius,	// radius of flat part
									CPalette* pPalette,
									COLORREF clrButton,		// solid color of sphere without lighting
									COLORREF clrLightSource,// color of light
									float fThetta,			// vertical angle
									float fPhi,				// horizontal angle
									float fLightIntensity,	// influence on diffuse lighting and spot intensity
									int nPhong,				// influence on spot size
									float fMirror,			// influence on spot intensity
									float fDiffuse,			// diffuse lighting
									float fAmbient,			// ambient lighting
									COLORREF clrBack)		// background color
{
	DWORD *SphereBitmap, *ButtonBitmap;

	// light direction
	float Lx, Ly, Lz;
	
	float ct=(float)cos(fThetta*PI/180.f);
	float st=(float)sin(fThetta*PI/180.f);
	
	Lz=-ct;
	Lx=st*(float) cos(fPhi*PI/180.f);
	Ly=st*(float) sin(fPhi*PI/180.f);

	SphereBitmap=PrepareSphere(pDC,nLeft,nTop,nExternalRadius,nInternalRadius,
		clrLightSource,Lx,Ly,Lz,fLightIntensity, 
		nPhong,fMirror,fDiffuse,fAmbient,clrButton,clrBack);
	
	ButtonBitmap=PrepareButton(nButtonWidth,nButtonHeight,SphereBitmap,nExternalRadius);  
		
	DrawBitmap(pDC,nLeft,nTop,nButtonWidth,nButtonHeight,ButtonBitmap,pPalette);
	
	// v9.3 Update 01 - modification r.guerzoni - fix resource leak
	//delete SphereBitmap;
	//delete ButtonBitmap;
	delete[] SphereBitmap;
	delete[] ButtonBitmap;
}




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About the Author

The Ultimate Toolbox
Web Developer
Canada Canada
In January 2005, David Cunningham and Chris Maunder created TheUltimateToolbox.com, a new group dedicated to the continued development, support and growth of Dundas Software’s award winning line of MFC, C++ and ActiveX control products.

Ultimate Grid for MFC, Ultimate Toolbox for MFC, and Ultimate TCP/IP have been stalwarts of C++/MFC development for a decade. Thousands of developers have used these products to speed their time to market, improve the quality of their finished products, and enhance the reliability and flexibility of their software.
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