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Checkers for Pocket PC using a Recursive Min-Max Tree

, 19 Jun 2008 CPOL
Checkers/Draughts game for Pocket PC, using the recursive Min-Max tree to calculate moves, coded with C# over the .NET Compact Framework
checkers20_cab.zip
GamesPackage
GamesPackage.csdproj
GamesPackage.csdproj.user
GamesPackage.csproj.user
GamesPackage.resharperoptions
GamesPackage.suo
SoundPPCLibrary
SoundPPCLibrary.csdproj
SoundPPCLibrary.csdproj.user
SoundPPCLibrary.csproj.user
SoundPPCLibrary.resharperoptions
SoundPPCLibrary.suo
BoardEngine
BoardEngine.csdproj
BoardEngine.csdproj.user
BoardEngine.csproj.user
Checkers
001_select_checker_0.wav
002_select_destination_0.wav
003_player_move_0.wav
004_eat_a_player_0.wav
005_end_of_the_board_0.wav
006_game_over_0.wav
007_win_game_0.wav
CHECKER.ico
Checkers.csdproj
Checkers.csdproj.user
Checkers.csproj.user
Checkers.resharper.user
Checkers.resharperoptions
Checkers.suo
checkersico.ico
Thumbs.db
checkers_source.zip
Checkers.csdproj
Checkers.csdproj.user
Checkers.csproj.user
checkersico.ico
001_select_checker_0.wav
002_select_destination_0.wav
003_player_move_0.wav
004_eat_a_player_0.wav
005_end_of_the_board_0.wav
006_game_over_0.wav
007_win_game_0.wav
CHECKER.ico
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;

namespace Checkers
{

	/// <summary>
	/// Summary description for About.
	/// </summary>
	public class About : System.Windows.Forms.Form
    {
        private PictureBox pictureBox2;
        private Label label1;
        private Label label3;
        private Label label2;
	
		public About()
		{
			//
			// Required for Windows Form Designer support
			//
			InitializeComponent();

			//
			// TODO: Add any constructor code after InitializeComponent call
			//
		}

		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		protected override void Dispose( bool disposing )
		{
			base.Dispose( disposing );
		}

		#region Windows Form Designer generated code
		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(About));
            this.pictureBox2 = new System.Windows.Forms.PictureBox();
            this.label1 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.label3 = new System.Windows.Forms.Label();
            this.SuspendLayout();
            // 
            // pictureBox2
            // 
            this.pictureBox2.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox2.Image")));
            this.pictureBox2.Location = new System.Drawing.Point(3, 71);
            this.pictureBox2.Name = "pictureBox2";
            this.pictureBox2.Size = new System.Drawing.Size(234, 104);
            this.pictureBox2.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
            // 
            // label1
            // 
            this.label1.Location = new System.Drawing.Point(45, 225);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(151, 20);
            this.label1.Text = "http://teknowmagic.net";
            this.label1.TextAlign = System.Drawing.ContentAlignment.TopCenter;
            // 
            // label2
            // 
            this.label2.Location = new System.Drawing.Point(45, 190);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(151, 20);
            this.label2.Text = "TeKnowMagic Team, 2008";
            this.label2.TextAlign = System.Drawing.ContentAlignment.TopCenter;
            // 
            // label3
            // 
            this.label3.Font = new System.Drawing.Font("Tahoma", 10F, System.Drawing.FontStyle.Regular);
            this.label3.Location = new System.Drawing.Point(45, 30);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(151, 20);
            this.label3.Text = "Pocket Checkers v 2.0";
            this.label3.TextAlign = System.Drawing.ContentAlignment.TopCenter;
            // 
            // About
            // 
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Inherit;
            this.ClientSize = new System.Drawing.Size(240, 295);
            this.Controls.Add(this.label3);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.label1);
            this.Controls.Add(this.pictureBox2);
            this.MinimizeBox = false;
            this.Name = "About";
            this.Text = "About";
            this.ResumeLayout(false);

		}
		#endregion
	}
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Leonardo Paneque
Architect
United States United States
Leonardo loves to code with C# on any platform and OS.
He has a Master degree in Computer Sciences and likes to share code and ideas.
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