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Implementing Programming Languages Using C# 4.0

, 12 Jul 2012
An introduction to creating programming language tools using C# 4.0.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Diggins.Jigsaw
{
    /// <summary>
    /// http://msdn.microsoft.com/en-us/library/aa140277(v=office.10).aspx
    /// http://msdn.microsoft.com/en-us/library/aa140301(v=office.10).aspx
    /// </summary>
    public class RTFGrammar : SharedGrammar
    {
        public static Rule OpenBrace = MatchChar('{');
        public static Rule CloseBrace = MatchChar('}');
        public static Rule Group(Rule r) { return OpenBrace + r + CloseBrace; }
        public static Rule Control(string s) { return Node((MatchChar('\\') + MatchString(s) + WS).SetName(s)); }
        //public static Rule CharSet = Control("ansi");
        //public static Rule FontTable = ile;
        //public static Rule Header = Control("rtf") + CharSet + Opt(Control("deff")) + FontTable + WS; 
        //public static Rule File = Group(WS + Header + WS); 
    }
}

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License

This article, along with any associated source code and files, is licensed under The MIT License

About the Author

Christopher Diggins
Software Developer Autodesk
Canada Canada
This article was written by Christopher Diggins, a computer science nerd who currently works at Autodesk as an SDK specialist.
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Web04 | 2.8.140721.1 | Last Updated 12 Jul 2012
Article Copyright 2011 by Christopher Diggins
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