Click here to Skip to main content
11,496,146 members (593 online)
Click here to Skip to main content
Add your own
alternative version

Implementing Programming Languages Using C# 4.0

, 12 Jul 2012 MIT 105.4K 2.6K 242
An introduction to creating programming language tools using C# 4.0.
The site is currently in read-only mode for maintenance. Posting of new items will be available again shortly.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Diggins.Jigsaw
    class UnifierTests
        public static void PrintBindings(List e1, List e2)
            var bindings = Unifier.Unify(e1, e2);
            foreach (var kv in bindings)
                Console.WriteLine("Variable = {0}, Value = {1}", kv.Key, kv.Value);

        public static void PrintBindings(string s1, string s2)
            PrintBindings(List.Parse(s1), List.Parse(s2));

        public static void Tests()
            PrintBindings("(forty_two)", "(42)");
            PrintBindings("(is_c b42)", "(c 42)");
            PrintBindings("()", "()");
            PrintBindings("(42)", "(a42)");
            PrintBindings("((a b) 3)", "((1 2) c)");
            PrintBindings("(list x)", "((1 2 3) 42)");

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.


This article, along with any associated source code and files, is licensed under The MIT License


About the Author

Christopher Diggins
Software Developer Autodesk
Canada Canada
This article was written by Christopher Diggins, a computer science nerd who currently works at Autodesk as an SDK specialist.
Follow on   Twitter   Google+   LinkedIn

| Advertise | Privacy | Terms of Use | Mobile
Web04 | 2.8.150520.1 | Last Updated 12 Jul 2012
Article Copyright 2011 by Christopher Diggins
Everything else Copyright © CodeProject, 1999-2015
Layout: fixed | fluid