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File Resource Management Library (.NET)

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16 Sep 2009CPOL14 min read 134K   2.6K   113  
A .NET implementation of a file resource management, with complete support for VS_VERSIONINFO version resources.
using System;
using System.Collections.Generic;
using System.Text;
using System.ComponentModel;
using System.Runtime.InteropServices;
using System.IO;

namespace Vestris.ResourceLib
{
    /// <summary>
    /// This structure depicts the organization of data in a .ico file.
    /// </summary>
    public class IconFile
    {
        /// <summary>
        /// Resource type.
        /// </summary>
        public enum GroupType
        {
            /// <summary>
            /// Icon.
            /// </summary>
            Icon = 1,
            /// <summary>
            /// Cursor.
            /// </summary>
            Cursor = 2
        }

        Kernel32.FILEGRPICONDIR _header = new Kernel32.FILEGRPICONDIR();
        List<IconFileIcon> _icons = new List<IconFileIcon>();

        /// <summary>
        /// Type of the group icon resource.
        /// </summary>
        public GroupType Type
        {
            get
            {
                return (GroupType)_header.wType;
            }
            set
            {
                _header.wType = (byte)value;
            }
        }

        /// <summary>
        /// Collection of icons in an .ico file.
        /// </summary>
        public List<IconFileIcon> Icons
        {
            get
            {
                return _icons;
            }
            set
            {
                _icons = value;
            }
        }

        /// <summary>
        /// An existing .ico file.
        /// </summary>
        /// <param name="filename">An existing icon (.ico) file.</param>
        public IconFile(string filename)
        {
            LoadFrom(filename);
        }

        /// <summary>
        /// Load from a .ico file.
        /// </summary>
        /// <param name="filename">An existing icon (.ico) file.</param>
        public void LoadFrom(string filename)
        {
            byte[] data = File.ReadAllBytes(filename);

            IntPtr lpData = Marshal.AllocHGlobal(data.Length);
            try
            {
                Marshal.Copy(data, 0, lpData, data.Length);
                Read(lpData);
            }
            finally
            {
                Marshal.FreeHGlobal(lpData);
            }
        }

        /// <summary>
        /// Read icons.
        /// </summary>
        /// <param name="lpData">Pointer to the beginning of a FILEGRPICONDIR structure.</param>
        /// <returns>Pointer to the end of a FILEGRPICONDIR structure.</returns>
        internal IntPtr Read(IntPtr lpData)
        {
            _icons.Clear();

            _header = (Kernel32.FILEGRPICONDIR)Marshal.PtrToStructure(
                lpData, typeof(Kernel32.FILEGRPICONDIR));

            IntPtr lpEntry = new IntPtr(lpData.ToInt32() + Marshal.SizeOf(_header));

            for (int i = 0; i < _header.wCount; i++)
            {
                IconFileIcon iconFileIcon = new IconFileIcon();
                lpEntry = iconFileIcon.Read(lpEntry, lpData);
                _icons.Add(iconFileIcon);
            }

            return lpEntry;
        }
    }
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
dB.
Team Leader Application Security Inc., www.appsecinc.com
United States United States
Daniel Doubrovkine has been in software engineering for twelve years and is currently development manager at Application Security Inc. in New York City. He has been involved in many software ventures, including Xo3 and Vestris Inc, was a development lead at Microsoft Corp. in Redmond, and director of Engineering at Visible Path Corp. in New York City. Daniel also builds and runs a foodie website, http://www.foodcandy.com.

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