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Visual Studio Favorites

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16 Mar 20033 min read 52.8K   710   14  
Add shortcuts, favorites, and more to Visual Studio.
// FavoritesMenu.h: interface for the CFavoritesMenu class.
//
//////////////////////////////////////////////////////////////////////

#ifndef __FAVORITESMENU_H_
#define __FAVORITESMENU_H_

#include <commctrl.h>
#include <map>
#include "ConfigurationFile.h"

typedef std::map<int,IXMLDOMElement *>	T_menuElmMap;
typedef std::map<int,IXMLDOMElement *>::iterator	T_menuElmMap_Itor;

class CFavoritesMenu : public CConfigurationFile  
{
public:
				CFavoritesMenu();
	virtual ~CFavoritesMenu();

	virtual void Load(IApplication *pIApp);

protected:
	virtual bool AddItem(IXMLDOMElement *pElm,const ITEM_TYPES itemType);
	virtual void RecursiveLoad(IXMLDOMNode *pChildNode);

protected:
	ITEM_TYPES 	LookupMenuItemSpecifics(const int menuID,char *pTextBuffer,HICON*pIconOpt=NULL);

	void	ReleaseAllMappedElms();

	void	DoMenuCommand(const long menuID,IApplication *pIApp);

	void	HandleConfigCommand();

	static LRESULT CALLBACK st_PopupMenuWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);

	static CFavoritesMenu*	m_pThis;

	HIMAGELIST	m_hImageList;
	int			m_imageListHeight,m_imageListWidth;
	SIZE			m_menuIconSize;

	POINT	m_menuDropMousePoint;
	HMENU m_hTopLevelMenu;
	HMENU	m_hMenu;
	int	m_nextMenuID;

	T_menuElmMap	m_id2ElmMap;
};

#endif // !__FAVORITESMENU_H_

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Written By
Web Developer
United States United States
I work when you don't. Sleep is for wussies.

The answer is no, whatever the question is. You can't have it, you don't need it, and you'd just break it in five minutes if I give it to you anyways.

If you're interested, my web site is at NOPcode.com and has lots of cool stuff with programming and a one-of-a-kind Audio Server.

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