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Global Mouse and Keyboard Library

, 8 Aug 2008 CPOL
Easy-to-use library with global mouse and keyboard hooks and simulators.
MouseKeyboardLib2003.zip
MouseKeyboardLibrary11
GlobalMacroRecorder
App.ico
bin
Debug
GlobalMacroRecorder.exe
MouseKeyboardLibrary.dll
GlobalMacroRecorder.csproj.user
MouseKeyboardLibrary
bin
Debug
MouseKeyboardLibrary.dll
MouseKeyboardLibrary.csproj.user
SampleApplication
App.ico
bin
Debug
MouseKeyboardLibrary.dll
SampleApplication.exe
SampleApplication.csproj.user
MouseKeyboardLib2005.zip
MouseKeyboardLibrary20
GlobalMacroRecorder
bin
Debug
GlobalMacroRecorder.exe
GlobalMacroRecorder.vshost.exe
MouseKeyboardLibrary.dll
Properties
Settings.settings
MouseKeyboardLibrary
bin
Debug
MouseKeyboardLibrary.dll
Properties
SampleApplication
bin
Debug
MouseKeyboardLibrary.dll
SampleApplication.exe
SampleApplication.vshost.exe
Properties
Settings.settings
MouseKeyboardLib2008.zip
MouseKeyboardLibrary
GlobalMacroRecorder
bin
Debug
GlobalMacroRecorder.exe
GlobalMacroRecorder.vshost.exe
GlobalMacroRecorder.vshost.exe.manifest
MouseKeyboardLibrary.dll
Properties
Settings.settings
MouseKeyboardLibrary
bin
Debug
MouseKeyboardLibrary.dll
Properties
SampleApplication
bin
Debug
MouseKeyboardLibrary.dll
SampleApplication.exe
SampleApplication.vshost.exe
SampleApplication.vshost.exe.manifest
Properties
Settings.settings
//using System;
//using System.Collections.Generic;
//using System.Linq;
//using System.Text;
//using System.Runtime.InteropServices;
//using System.Windows.Forms;
//using System.Reflection;

//namespace MouseKeyboardLibrary
//{




//    public static class Keyboard
//    {


//        #region API and Hook code

//        private class APIKeyboardHook
//        {

//            [StructLayout(LayoutKind.Sequential)]
//            private class POINT
//            {
//                public int x;
//                public int y;
//            }

//            [StructLayout(LayoutKind.Sequential)]
//            private class MouseHookStruct
//            {
//                public POINT pt;
//                public int hwnd;
//                public int wHitTestCode;
//                public int dwExtraInfo;
//            }

//            [StructLayout(LayoutKind.Sequential)]
//            private class MouseLLHookStruct
//            {
//                public POINT pt;
//                public int mouseData;
//                public int flags;
//                public int time;
//                public int dwExtraInfo;
//            }

//            [StructLayout(LayoutKind.Sequential)]
//            private class KeyboardHookStruct
//            {
//                public int vkCode;
//                public int scanCode;
//                public int flags;
//                public int time;
//                public int dwExtraInfo;
//            }

//            [DllImport("user32.dll", CharSet = CharSet.Auto,
//               CallingConvention = CallingConvention.StdCall, SetLastError = true)]
//            private static extern int SetWindowsHookEx(
//                int idHook,
//                HookProc lpfn,
//                IntPtr hMod,
//                int dwThreadId);

//            [DllImport("user32.dll", CharSet = CharSet.Auto,
//                CallingConvention = CallingConvention.StdCall, SetLastError = true)]
//            private static extern int UnhookWindowsHookEx(int idHook);


//            [DllImport("user32.dll", CharSet = CharSet.Auto,
//                 CallingConvention = CallingConvention.StdCall)]
//            private static extern int CallNextHookEx(
//                int idHook,
//                int nCode,
//                int wParam,
//                IntPtr lParam);

//            [DllImport("user32")]
//            private static extern int ToAscii(
//                int uVirtKey,
//                int uScanCode,
//                byte[] lpbKeyState,
//                byte[] lpwTransKey,
//                int fuState);

//            [DllImport("user32")]
//            private static extern int GetKeyboardState(byte[] pbKeyState);

//            [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
//            private static extern short GetKeyState(int vKey);

//            private const int WH_MOUSE_LL = 14;
//            private const int WH_KEYBOARD_LL = 13;
//            private const int WH_MOUSE = 7;
//            private const int WH_KEYBOARD = 2;
//            private const int WM_MOUSEMOVE = 0x200;
//            private const int WM_LBUTTONDOWN = 0x201;
//            private const int WM_RBUTTONDOWN = 0x204;
//            private const int WM_MBUTTONDOWN = 0x207;
//            private const int WM_LBUTTONUP = 0x202;
//            private const int WM_RBUTTONUP = 0x205;
//            private const int WM_MBUTTONUP = 0x208;
//            private const int WM_LBUTTONDBLCLK = 0x203;
//            private const int WM_RBUTTONDBLCLK = 0x206;
//            private const int WM_MBUTTONDBLCLK = 0x209;
//            private const int WM_MOUSEWHEEL = 0x020A;
//            private const int WM_KEYDOWN = 0x100;
//            private const int WM_KEYUP = 0x101;
//            private const int WM_SYSKEYDOWN = 0x104;
//            private const int WM_SYSKEYUP = 0x105;

//            private const byte VK_SHIFT = 0x10;
//            private const byte VK_CAPITAL = 0x14;
//            private const byte VK_NUMLOCK = 0x90;

//            private const byte VK_LSHIFT = 0xA0;
//            private const byte VK_RSHIFT = 0xA1;
//            private const byte VK_LCONTROL = 0xA2;
//            private const byte VK_RCONTROL = 0x3;
//            private const byte VK_LALT = 0xA4;
//            private const byte VK_RALT = 0xA5;

//            private const byte LLKHF_ALTDOWN = 0x20;

//            private delegate int HookProc(int nCode, int wParam, IntPtr lParam);

//            private int hHook = 0;

//            public APIKeyboardHook()
//            {

//                // Start Hook
//                hHook = SetWindowsHookEx
//                    (
//                        WH_KEYBOARD_LL,
//                        new HookProc(KeyboardHookProc),
//                        Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0]),
//                        0
//                    );
                 
//            }

//            ~APIKeyboardHook()
//            {
                
//                // Stop Hook
//                if (hHook != 0)
//                {
//                    UnhookWindowsHookEx(hHook);
//                }

//            }

//            private int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam)
//            {


//                bool handled = false;

//                if (nCode > -1 && (KeyDown != null || KeyUp != null || KeyPress != null))
//                {

//                    KeyboardHookStruct keyboardHookStruct =
//                        (KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct));

//                    // Is Control being held down?
//                    bool control = ((GetKeyState(VK_LCONTROL) & 0x80) != 0) ||
//                                   ((GetKeyState(VK_RCONTROL) & 0x80) != 0);

//                    // Is Shift being held down?
//                    bool shift = ((GetKeyState(VK_LSHIFT) & 0x80) != 0) ||
//                                 ((GetKeyState(VK_RSHIFT) & 0x80) != 0);

//                    // Is Alt being held down?
//                    bool alt = ((GetKeyState(VK_LALT) & 0x80) != 0) ||
//                               ((GetKeyState(VK_RALT) & 0x80) != 0);

//                    // Is CapsLock on?
//                    bool capslock = (GetKeyState(VK_CAPITAL) != 0);

//                    // Create event using keycode and control/shift/alt values found above
//                    KeyEventArgs e = new KeyEventArgs(
//                        (Keys)(
//                            keyboardHookStruct.vkCode |
//                            (control ? (int)Keys.Control : 0) |
//                            (shift ? (int)Keys.Shift : 0) |
//                            (alt ? (int)Keys.Alt : 0)
//                            ));

//                    // Handle KeyDown and KeyUp events
//                    switch (wParam)
//                    {

//                        case WM_KEYDOWN:
//                        case WM_SYSKEYDOWN:
//                            if (KeyDown != null)
//                            {
//                                KeyDown(this, e);
//                                handled = handled || e.Handled;
//                            }
//                            break;
//                        case WM_KEYUP:
//                        case WM_SYSKEYUP:
//                            if (KeyUp != null)
//                            {
//                                KeyUp(this, e);
//                                handled = handled || e.Handled;
//                            }
//                            break;

//                    }

//                    // Handle KeyPress event
//                    if(wParam == WM_KEYDOWN && 
//                       !handled && 
//                       !e.SuppressKeyPress &&
//                        KeyPress != null)
//                    {

//                        byte[] keyState = new byte[256];
//                        byte[] inBuffer = new byte[2];
//                        GetKeyboardState(keyState);
                        
//                        if (ToAscii(keyboardHookStruct.vkCode,
//                                  keyboardHookStruct.scanCode,
//                                  keyState,
//                                  inBuffer,
//                                  keyboardHookStruct.flags) == 1)
//                        {
                            
//                            char key = (char)inBuffer[0];
//                            if ((capslock ^ shift) && Char.IsLetter(key)) 
//                                key = Char.ToUpper(key);
//                            KeyPressEventArgs e2 = new KeyPressEventArgs(key);
//                            KeyPress(this, e2);
//                            handled = handled || e.Handled;

//                        }

//                    }

//                }

//                if (handled)
//                {
//                    return 1;
//                }
//                else
//                {
//                    return CallNextHookEx(hHook, nCode, wParam, lParam);
//                }

//            }


//        }

//        #endregion

//    }

//}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Brian Geiman
Software Developer GEA Refrigeration
United States United States
No Biography provided

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