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MsAccess MdbTools with MFC and .NET

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13 Jan 2012LGPL310 min read 69.2K   9.9K   49  
Viewer of MsAccess databases directly from MFC and .NET - Repair corrupt databases
/* GLIB sliced memory - fast threaded memory chunk allocator
 * Copyright (C) 2005 Tim Janik
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the
 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 * Boston, MA 02111-1307, USA.
 */

#if defined(G_DISABLE_SINGLE_INCLUDES) && !defined (__GLIB_H_INSIDE__) && !defined (GLIB_COMPILATION)
#error "Only <glib.h> can be included directly."
#endif

#ifndef __G_SLICE_H__
#define __G_SLICE_H__

#include <glib/gtypes.h>

G_BEGIN_DECLS

/* slices - fast allocation/release of small memory blocks
 */
gpointer g_slice_alloc          	(gsize	       block_size) G_GNUC_MALLOC G_GNUC_ALLOC_SIZE(1);
gpointer g_slice_alloc0         	(gsize         block_size) G_GNUC_MALLOC G_GNUC_ALLOC_SIZE(1);
gpointer g_slice_copy                   (gsize         block_size,
                                         gconstpointer mem_block) G_GNUC_MALLOC G_GNUC_ALLOC_SIZE(1);
void     g_slice_free1          	(gsize         block_size,
					 gpointer      mem_block);
void     g_slice_free_chain_with_offset (gsize         block_size,
					 gpointer      mem_chain,
					 gsize         next_offset);
#define  g_slice_new(type)      ((type*) g_slice_alloc (sizeof (type)))
#define  g_slice_new0(type)     ((type*) g_slice_alloc0 (sizeof (type)))
/* MemoryBlockType *
 *       g_slice_dup                    (MemoryBlockType,
 *	                                 MemoryBlockType *mem_block);
 *       g_slice_free                   (MemoryBlockType,
 *	                                 MemoryBlockType *mem_block);
 *       g_slice_free_chain             (MemoryBlockType,
 *                                       MemoryBlockType *first_chain_block,
 *                                       memory_block_next_field);
 * pseudo prototypes for the macro
 * definitions following below.
 */

/* we go through extra hoops to ensure type safety */
#define g_slice_dup(type, mem)                                  \
  (1 ? (type*) g_slice_copy (sizeof (type), (mem))              \
     : ((void) ((type*) 0 == (mem)), (type*) 0))
#define g_slice_free(type, mem)				do {	\
  if (1) g_slice_free1 (sizeof (type), (mem));			\
  else   (void) ((type*) 0 == (mem)); 				\
} while (0)
#define g_slice_free_chain(type, mem_chain, next)	do {	\
  if (1) g_slice_free_chain_with_offset (sizeof (type),		\
                 (mem_chain), G_STRUCT_OFFSET (type, next)); 	\
  else   (void) ((type*) 0 == (mem_chain));			\
} while (0)


/* --- internal debugging API --- */
typedef enum {
  G_SLICE_CONFIG_ALWAYS_MALLOC = 1,
  G_SLICE_CONFIG_BYPASS_MAGAZINES,
  G_SLICE_CONFIG_WORKING_SET_MSECS,
  G_SLICE_CONFIG_COLOR_INCREMENT,
  G_SLICE_CONFIG_CHUNK_SIZES,
  G_SLICE_CONFIG_CONTENTION_COUNTER
} GSliceConfig;
void     g_slice_set_config	   (GSliceConfig ckey, gint64 value);
gint64   g_slice_get_config	   (GSliceConfig ckey);
gint64*  g_slice_get_config_state  (GSliceConfig ckey, gint64 address, guint *n_values);

G_END_DECLS

#endif /* __G_SLICE_H__ */

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License

This article, along with any associated source code and files, is licensed under The GNU Lesser General Public License (LGPLv3)


Written By
Software Developer
Argentina Argentina
System developer from Argentina.

Programmed in VB 5,6,.NET, C#, Java, PL-SQL, Transac-SQL, C, C++ and even some "calculator" language.

Love to build small, useful applications.
Usually building big and complicated apps based on solid, reliable components.

Hobbies: reading, photography, chess, paddle, running.

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