#ifndef IADMINISTRATION_SERVICE_H #define IADMINISTRATION_SERVICE_H #include <string> #include <vector> #include "../../framework/IService.h" using namespace std; using namespace sof::framework; namespace sof { namespace services { namespace admin { /** * The <code>IAdministrationService</code> interface * defines methods for administrating the framework * (stopping and starting bundles, dumping bundle * information etc.).<br> * Each command which is executed in the administration * console has access to this interface.<br> * The administration service is not registered with * the framework and can not be used by other bundles. */ class IAdministrationService : public IService { public: /** * Returns a vector containing all names of the bundles * which are currently started. * * @return * A vector of bundle names. */ virtual vector<string> getBundleNames() = 0; /** * Dumps the bundle information of the specified bundle. * * @param bundleName * The name of the bundle which is dumped. * * @return * The string containing the complete bundle information * (registered services and service listeners etc.) */ virtual string dumpBundleInfo( const string& bundleName ) = 0; /** * Dumps the name of all started bundles. * * @return * The string containing the names of all started * bundles. */ virtual string dumpAllBundleNames() = 0; /** * Stops the specified bundle. * * @param bundleName * The name of the bundle which is stopped. */ virtual void stopBundle( const string& bundleName ) = 0; /** * Stops all bundles. */ virtual void stopAllBundles() = 0; /** * Starts a bundle which must be loaded from a DLL. * * @param bundleName * The name of the bundle which is started. * * @param className * The class name of the activator. * * @param libPath * The library path where the DLL can be find. * * @param libName * The name of the DLL which is loaded. */ virtual void startBundleFromDLL( const string& bundleName, const string& className, const string& libPath, const string& libName ) = 0; /** * Starts a 'local' bundle. * * @param bundleName * The name of the bundle. * * @param className * The name of the activator class. */ virtual void startBundle( const string& bundleName, const string& className ) = 0; /** * Starts bundles which are defined in a configuration file. * * @param configFile * The configuration file which contains the bundle data * (activator class name, name of the DLL etc.) */ virtual void startBundlesFromConfigFile( const string& configFile ) = 0; }; }}} #endif
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