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TetroGL: An OpenGL Game Tutorial in C++ for Win32 Platforms - Part 2

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29 Mar 2009CPOL28 min read 203.1K   5.6K   95  
Learn how to load images, display them on the screen and manage them efficiently and how to display animations.

Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Tutorial2", "Tutorial2.vcproj", "{A5D9C03C-2670-4936-A7A4-31DA54100BF3}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|Win32 = Debug|Win32
		Release|Win32 = Release|Win32
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{A5D9C03C-2670-4936-A7A4-31DA54100BF3}.Debug|Win32.ActiveCfg = Debug|Win32
		{A5D9C03C-2670-4936-A7A4-31DA54100BF3}.Debug|Win32.Build.0 = Debug|Win32
		{A5D9C03C-2670-4936-A7A4-31DA54100BF3}.Release|Win32.ActiveCfg = Release|Win32
		{A5D9C03C-2670-4936-A7A4-31DA54100BF3}.Release|Win32.Build.0 = Release|Win32
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
EndGlobal

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Engineer
Belgium Belgium
I am a 29 years old guy and I live with my girlfriend in Hoegaarden, little city from Belgium well known for its white beer Smile | :) .
I studied as an industrial engineer in electronics but I oriented myself more towards software development when I started to work.
Currently I am working in a research centre in mechatronica. I mainly develop in C++ but I also do a bit of Java.
When I have so spare time, I like to read (mainly fantasy) and play electric guitar.

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