using System; using System.Collections.Generic; using System.Text; using System.Runtime.InteropServices; namespace Win32 { public static class Aygshell { [DllImport("aygshell")] public static extern int Vibrate(int cvn, IntPtr rgvn, uint Repeat, uint Timeout); [DllImport("aygshell.dll")] public static extern uint SndPlaySync(string pszSoundFile, uint dwFlags); public static void PlaySound(string fileName) { SndPlaySync(fileName,0); } } }
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