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Introduction to Model Driven Development with Sculpture – Part 1

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3 Sep 2008CPOL15 min read 116.8K   760   124  
This article introduces how to create and manage .NET enterprise applications using your favorite technology (Data Access Application Block, LINQ, NHibernate, ASMX, and WCF) with the Model Driven Development approach by Sculpture.
//----------------------------------------------------------------------------------------
// patterns & practices - Smart Client Software Factory - Guidance Package
//
// This file was generated by this guidance package as part of the solution template
//
// The WorkItemController is an abstract base class that contains a WorkItem. 
// This class contains logic that would otherwise exist in the WorkItem. 
// You can use this class to partition your code between a class that derives from WorkItemController and a WorkItem.
// 
// For more information see: 
// ms-help://MS.VSCC.v80/MS.VSIPCC.v80/ms.practices.scsf.2007may/SCSF/html/03-01-010-How_to_Create_Smart_Client_Solutions.htm
//
// Latest version of this Guidance Package: http://go.microsoft.com/fwlink/?LinkId=62182
//----------------------------------------------------------------------------------------

using System;
using System.Windows.Forms;
using Microsoft.Practices.CompositeUI;
using DialogBox.Infrastructure.Interface.Services;

namespace DialogBox.Infrastructure.Interface
{
    /// <summary>
    /// Base class for a WorkItem controller.
    /// </summary>
    public abstract class WorkItemController : IWorkItemController
    {
        private WorkItem _workItem;

        /// <summary>
        /// Gets or sets the work item.
        /// </summary>
        /// <value>The work item.</value>
        [ServiceDependency]
        public WorkItem WorkItem
        {
            get { return _workItem; }
            set { _workItem = value; }
        }

        public IActionCatalogService ActionCatalogService
        {
            get { return _workItem.Services.Get<IActionCatalogService>(); }
        }

        public virtual void Run()
        {
        }

        /// <summary>
        /// Creates and shows a smart part on the specified workspace.
        /// </summary>
        /// <typeparam name="TView">The type of the smart part to create and show.</typeparam>
        /// <param name="workspaceName">The name of the workspace in which to show the smart part.</param>
        /// <returns>The new smart part instance.</returns>
        protected virtual TView ShowViewInWorkspace<TView>(string workspaceName)
        {
            TView view = WorkItem.SmartParts.AddNew<TView>();
            WorkItem.Workspaces[workspaceName].Show(view);
            return view;
        }

        /// <summary>
        /// Shows a specific smart part in the workspace. If a smart part with the specified id
        /// is not found in the <see cref="WorkItem.SmartParts"/> collection, a new instance
        /// will be created; otherwise, the existing instance will be re used.
        /// </summary>
        /// <typeparam name="TView">The type of the smart part to show.</typeparam>
        /// <param name="viewId">The id of the smart part in the <see cref="WorkItem.SmartParts"/> collection.</param>
        /// <param name="workspaceName">The name of the workspace in which to show the smart part.</param>
        /// <returns>The smart part instance.</returns>
        protected virtual TView ShowViewInWorkspace<TView>(string viewId, string workspaceName)
        {
            TView view = default(TView);
            if (WorkItem.SmartParts.Contains(viewId))
            {
                view = WorkItem.SmartParts.Get<TView>(viewId);
            }
            else
            {
                view = WorkItem.SmartParts.AddNew<TView>();
            }

            WorkItem.Workspaces[workspaceName].Show(view);

            return view;
        }
    }
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Chief Technology Officer www.Dawliasoft.com
Egypt Egypt
Program Manager in Sculpture project, Interesting in .NET Model driven development.

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