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Writing your first Domain Specific Language, Part 2 of 2

By , 3 Sep 2008
 
FreightLanguageCompiler.zip
ExampleSite
App_Data
Bin
FreightLanguageCompiler.dll
Irony.dll
FLSnippets
IronySnippets.snippet
FreightLanguageCompiler
bin
Debug
FreightLanguageCompiler.dll
Irony.dll
Nodes
Properties
Irony.dll
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>9.0.21022</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{96EF562B-E459-4CD5-99F7-47C8E467BF76}</ProjectGuid>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>FreightLanguageCompiler</RootNamespace>
    <AssemblyName>FreightLanguageCompiler</AssemblyName>
    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="Irony, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>..\Irony.dll</HintPath>
    </Reference>
    <Reference Include="System" />
    <Reference Include="System.Core">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Xml.Linq">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data.DataSetExtensions">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="FLCompiler.cs" />
    <Compile Include="FLGrammar.cs" />
    <Compile Include="IJavascriptGenerator.cs" />
    <Compile Include="Nodes\BinaryOperatorNode.cs" />
    <Compile Include="Nodes\ExpressionNode.cs" />
    <Compile Include="Nodes\FreightDeclarationNode.cs" />
    <Compile Include="Nodes\IfStatementNode.cs" />
    <Compile Include="Nodes\OrderLoopNode.cs" />
    <Compile Include="Nodes\ProgramNode.cs" />
    <Compile Include="Nodes\SetVariableNode.cs" />
    <Compile Include="Nodes\StatementListNode.cs" />
    <Compile Include="Nodes\StatementNode.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

About the Author

Daniel Flower
Software Developer
China China
Member
Daniel has a Bachelor of Science with First Class Honours from the University of Auckland, and has designed and developed software in companies large and small.

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