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<?xml version="1.0"?>
<doc>
<assembly>
<name>
BVD3DBase
</name>
</assembly>
<members>
<member name="M:BVD3DBase.GraphicsMesh.#ctor(System.String)">
<sumary>
Name: Constructor
Desc: Initialize the string variable
</sumary>
</member><member name="M:BVD3DBase.GraphicsMesh.Create(Microsoft.DirectX.Direct3D.Device,System.String)">
<sumary>
Name: Create
Desc: Creates a new Mesh object
</sumary>
</member><member name="T:BVD3DBase.D3DEnumeration">
<summary>
Enumerates available D3D adapters, devices, modes, etc.
</summary>
</member>
</members>
</doc>
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