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Lazy Alternatives - LazyAndWeak and BackgroundLoader

, 1 Dec 2011 CPOL
This article will present two alternatives to Lazy.
LazyAlternatives.zip
LazyAlternatives
LazyAlternatives.suo
LazyAlternativesSample
Properties
Settings.settings
Pfz
Caching
Collections
DataTypes
DynamicObjects
Internal
Extensions
Factoring
Pfz.csproj.user
Pfz.Phone.csproj.user
Pfz.ruleset
Pfz.Silverlight.csproj.user
Pfz.snk
Pfz.suo
PhoneSpecific
Properties
Remoting
Instructions
Internal
Serializers
Udp
Serialization
BinaryBuiltIn
Threading
Contexts
Disposers
Unsafe
using System;
using System.Runtime.InteropServices;
using Pfz.DataTypes;

namespace Pfz.Caching
{
	/// <summary>
	/// This class is a GCHandle wrapper that allows you to reference other objects
	/// using WeakReference, Strong or other reference types.
	/// It has a dispose and a destructor, but it is NOT thread safe, in the sense
	/// that changing the type or disposing from many threads can cause exceptions.
	/// Even not being thread-safe, this class is abort-safe.
	/// </summary>
	public sealed class ThreadUnsafeReference<T>:
		IReference<T>,
		IEquatable<IReference<T>>,
		#if !WINDOWS_PHONE
			ICloneable<ThreadUnsafeReference<T>>,
		#endif
		IDisposable
	where
		T: class
	{
		private ThreadUnsafeReferenceSlim<T> _reference;

		/// <summary>
		/// Creates a new empty reference.
		/// </summary>
		public ThreadUnsafeReference():
			this(default(T))
		{
		}

		/// <summary>
		/// Creates a new reference using the given value and handle type.
		/// </summary>
		public ThreadUnsafeReference(T value, GCHandleType handleType=GCHandleType.Weak)
		{
			_reference = new ThreadUnsafeReferenceSlim<T>(value, handleType);
		}
		
		/// <summary>
		/// Frees the handle.
		/// </summary>
		~ThreadUnsafeReference()
		{
			_reference.Dispose();
		}
		
		/// <summary>
		/// Frees the handle immediatelly.
		/// </summary>
		public void Dispose()
		{
			_reference.Dispose();
			GC.SuppressFinalize(this);
		}
		
		/// <summary>
		/// Gets or sets the value pointed by the handle.
		/// </summary>
		public T Value
		{
			get
			{
				return _reference.Value;
			}
			set
			{
				_reference.Value = value;
			}
		}
		
		/// <summary>
		/// Gets or sets the handle type.
		/// </summary>
		public GCHandleType HandleType
		{
			get
			{
				return _reference.HandleType;
			}
			set
			{
				_reference.HandleType = value;
			}
		}

		/// <summary>
		/// Gets the data of this Reference.
		/// </summary>
		public ReferenceData<T> GetData()
		{
			return _reference.GetData();
		}

		/// <summary>
		/// Sets the data of this reference.
		/// </summary>
		public void Set(GCHandleType handleType, T value)
		{
			_reference.Set(handleType, value);
		}

		/// <summary>
		/// Gets the HashCode of the Value.
		/// </summary>
		public override int GetHashCode()
		{
			return _reference.GetHashCode();
		}

		/// <summary>
		/// Compares the Value of this reference with the value of another reference.
		/// </summary>
		public override bool Equals(object obj)
		{
			return _reference.Equals(obj);
		}

		/// <summary>
		/// Compares the Value of this reference with the value of another reference.
		/// </summary>
		public bool Equals(IReference<T> other)
		{
			return _reference.Equals(other);
		}
		
		#region IValueContainer Members
			object IValueContainer.Value
			{
				get
				{
					return _reference.Value;
				}
				set
				{
					_reference.Value = (T)value;
				}
			}
		#endregion
		#region ICloneable<ThreadUnsafeReference<T>> Members
			/// <summary>
			/// Creates a copy of this reference.
			/// </summary>
			public ThreadUnsafeReference<T> Clone()
			{
				return new ThreadUnsafeReference<T>(_reference.Value, _reference.HandleType);
			}
		#endregion
		#region ICloneable Members
			#if !WINDOWS_PHONE
			object ICloneable.Clone()
			{
				return Clone();
			}
			#endif
		#endregion
		#region IReference Members
			void IReference.Set(GCHandleType handleType, object value)
			{
				Set(handleType, (T)value);
			}
			IReferenceData IReference.GetData()
			{
				return GetData();
			}
		#endregion
	}
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Paulo Zemek
Engineer Microsoft Corporation
United States United States
I started to program computers when I was 11 years old, as a hobbist, programming in AMOS Basic and Blitz Basic for Amiga.
At 12 I had my first try with assembler, but it was too difficult at the time. Then, in the same year, I learned C and, after learning C, I was finally able to learn assembler (for Motorola 680x0).
Not sure, but probably between 12 and 13, I started to learn C++. I always programmed "in an object oriented way", but using function pointers instead of virtual methods.
 
At 15 I started to learn Pascal at school and to use Delphi. At 16 I started my first internship (using Delphi). At 18 I started to work professionally using C++ and since then I've developed my programming skills as a professional developer in C++ and C#, generally creating libraries that help other developers do they work easier, faster and with less errors.
 
Now I just started working as a Senior Software Engineer at Microsoft.
 
Want more info or simply want to contact me?
Take a look at: http://paulozemek.azurewebsites.net/
Or e-mail me at: paulozemek@outlook.com
 
Codeproject MVP 2012
Microsoft MVP 2013-2014

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