XTreePropertyGrid.zip
XTreePropertyGrid
Clifton.Tools.Strings
bin
Debug
Clifton.Tools.Strings.dll
Release
Xml Documentation
obj
Debug
Refactor
TempPE
Xml Documentation
TempPE
UnitTests
Clifton.Windows.Forms
bin
Debug
Clifton.Tools.Strings.dll
Clifton.Windows.Forms.dll
Release
obj
Debug
Refactor
TempPE
Properties
Resources
tv_minus.bmp
tv_plus.bmp
XmlTree
.svn
all-wcprops
entries
prop-base
props
text-base
INode.cs.svn-base
IXtreeNode.cs.svn-base
Node.cs.svn-base
NodeDef.cs.svn-base
NodeInstance.cs.svn-base
NodeMenuItem.cs.svn-base
PlaceholderInstance.cs.svn-base
Popup.cs.svn-base
RootNode.cs.svn-base
XtreeNodeController.cs.svn-base
tmp
prop-base
props
text-base
Myxaml 2.0
MyXaml.Core
bin
Debug
Clifton.Tools.Strings.dll
MyXaml.Core.dll
UnitTest.dll
Release
Xml Documentation
doc
MyXamlCoreUnitTests
obj
Debug
Refactor
TempPE
Release
Xml Documentation
TempPE
MyXaml.WinForms
bin
Debug
Clifton.Tools.Strings.dll
MyXaml.Core.dll
MyXaml.WinForms.dll
UnitTest.dll
Release
Xml Documentation
obj
Debug
Refactor
TempPE
Xml Documentation
TempPE
ROPLib
bin
Debug
ROPLib.dll
XTreeInterfaces.dll
Release
obj
Debug
Refactor
TempPE
Properties
ROPLib.csproj.user
UnitTest
bin
Debug
UnitTest.dll
Release
Xml Documentation
obj
Debug
Refactor
TempPE
Xml Documentation
TempPE
UnitTest.csproj.user
XTreeIIDemo
bin
Debug
Clifton.Tools.Strings.dll
Clifton.Windows.Forms.dll
MyXaml.Core.dll
MyXaml.WinForms.dll
ROPLib.dll
schemaEditor.myxaml
UnitTest.dll
XTreeIIDemo.exe
XTreeIIDemo.vshost.exe
XTreeIIDemo.vshost.exe.manifest
XTreeInterfaces.dll
Properties
XTreeInterfaces
bin
Debug
XTreeInterfaces.dll
Release
obj
Debug
TempPE
Properties
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Microsoft ResX Schema
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The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
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There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
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<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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</root>
|
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