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Overlay using raphook.dll

, 21 Sep 2008 CPOL
A OverlayMgr based on Ray Adam's raphook.dll
osdmgr_bin.zip
bin
managed_d3d_example.exe
OverlayMgr.exe
OverlayWrapper.dll
plugins
NvidiaPlugin.dll
TimePlugin.dll
raphook.dll
osdmgr_src.zip
src
NvidiaPlugin
Properties
OverlayMgr
about.png
about.xcf
icon.ico
icon.xcf
plugins
TimePlugin
Properties
Properties
Settings.settings
Resources
PropertiesHS.png
repair.ico
Users.png
WarningHS.png
OverlayWrapper
OverlayWrapper.suo
Properties
raphook.dll
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>9.0.21022</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{D32283F5-E6AC-4D93-821A-83A611713054}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>OverlayMgr</RootNamespace>
    <AssemblyName>OverlayMgr</AssemblyName>
    <TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <SignAssembly>true</SignAssembly>
    <AssemblyOriginatorKeyFile>
    </AssemblyOriginatorKeyFile>
    <ApplicationIcon>icon.ico</ApplicationIcon>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.Data" />
    <Reference Include="System.Deployment" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="AboutForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="AboutForm.Designer.cs">
      <DependentUpon>AboutForm.cs</DependentUpon>
    </Compile>
    <Compile Include="IPlugin.cs" />
    <Compile Include="MainForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="MainForm.Designer.cs">
      <DependentUpon>MainForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <EmbeddedResource Include="AboutForm.resx">
      <DependentUpon>AboutForm.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="MainForm.resx">
      <DependentUpon>MainForm.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Resources.resx</DependentUpon>
      <DesignTime>True</DesignTime>
    </Compile>
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
    </Compile>
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\OverlayWrapper\OverlayWrapper.csproj">
      <Project>{7DE587BC-7470-4455-99B9-364F2AB81180}</Project>
      <Name>OverlayWrapper</Name>
    </ProjectReference>
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\WarningHS.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\PropertiesHS.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\repair.ico" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\Users.png" />
  </ItemGroup>
  <ItemGroup>
    <Content Include="icon.ico" />
  </ItemGroup>
  <ItemGroup>
    <Folder Include="plugins\" />
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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]Metty[

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