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How to add OpenGL support to ATL controls

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28 Sep 2002CPOL2 min read 111.6K   1.4K   44  
An article describing the step-by-step process of adding basic OpenGL support to an ATL control
// stdafx.cpp : source file that includes just the standard includes
// MyProject.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information

#include "stdafx.h"

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Founder ActiveMesa
United Kingdom United Kingdom
I work primarily with the .NET technology stack, and specialize in accelerated code production via code generation (static or dynamic), aspect-oriented programming, MDA, domain-specific languages and anything else that gets products out the door faster. My languages of choice are C# and C++, though I'm open to suggestions.

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