using System; using System.Collections.Generic; using System.Text; using System.Drawing; namespace Refractor.Common { [Serializable] public class ProjectDefinition { private List<string> _filenames = new List<string>(); public List<string> Filenames { get { return _filenames; } set { _filenames = value; } } private List<FavouritesItem> _favourites = new List<FavouritesItem>(); public List<FavouritesItem> Favourites { get { return _favourites; } set { _favourites = value; } } private List<string> _favouritesPaths = new List<string>(); public List<string> FavouritesPaths { get { return _favouritesPaths; } set { _favouritesPaths = value; } } private List<string> _windows = new List<string>(); public List<string> Windows { get { return _windows; } set { _windows = value; } } private List<string> _items = new List<string>(); public List<string> Items { get { return _items; } set { _items = value; } } private string _projectItem = string.Empty; public string ProjectItem { get { return _projectItem; } set { _projectItem = value; } } } }
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